FlowerSunRain
Contributor
Maybe I'm wrong. Maybe a two turn clock that is basically impossible to block without bleeding value to the opponent is actually the proper reward for getting to five mana in a green deck. Maybe the fact that it still functions as a three turn clock without dealing damage for the first two turns is completely fair. Maybe a card that is the MtG equivalent of a "save-or-die" is interesting.
But sure doesn't feel like it.
Obviously the card is extremely effective. Even the ludicrous Deranged Hermit doesn't come that close to raw facebeating potential. But it seems that it does so in a very uninteresting way. Either the opponent has a specific answer or they lose the game. Is that something we want in a cube card?
But sure doesn't feel like it.
Obviously the card is extremely effective. Even the ludicrous Deranged Hermit doesn't come that close to raw facebeating potential. But it seems that it does so in a very uninteresting way. Either the opponent has a specific answer or they lose the game. Is that something we want in a cube card?