Grillo_Parlante
Contributor
Oh, krovikan horror is even more user unfriendly than that, since you will sometimes want to hold priority when using it. What could be better?
I really like having the upkeep clause on gladiator, as it requires a player to gauge what their likely draws will be, and how they want to use their mana on their turn, which is a level 1 skill of the game.
In a lower power format the trade off of two mana for a 3/1 body, or something to cycle, seems fine: like a form of primitive dredge.
In a higher power format, yeah, I think you have to get rid of the upkeep clause (which is too bad) since the body and cycling are fairly underwhelming, and you're just investing mana in it opportunistically. It really seems more like a card filtering tool in grindy matchups, rather than a full card, which is kind of disappointing.
I really like having the upkeep clause on gladiator, as it requires a player to gauge what their likely draws will be, and how they want to use their mana on their turn, which is a level 1 skill of the game.
In a lower power format the trade off of two mana for a 3/1 body, or something to cycle, seems fine: like a form of primitive dredge.
In a higher power format, yeah, I think you have to get rid of the upkeep clause (which is too bad) since the body and cycling are fairly underwhelming, and you're just investing mana in it opportunistically. It really seems more like a card filtering tool in grindy matchups, rather than a full card, which is kind of disappointing.