From your list, I really like Loaming Shaman. Green is shallow on 3's anyways, and the stats aren't too embarrassing. I think this is in the good compromise region you're looking for of "narrow effect on a card that has other value".
Dryad Militant does some work here. You could always double-down there.
Regarding my recursive package, a fairly up-to-date list is in my thread. It hasn't really changed since the article on it though. I like your point about including Reanimate as a value one-off without hitting a critical mass with things like Animate Dead, etc. Currently I have Unearth in that kind of slot, which I'm pretty happy with. I think one potential drawback of a miser Reanimate is that you communicate to your players that such a strategy is viable. I try to avoid such traps, especially as I play with a big rotating cast. Unearth also finds its way to the "right player" more than Reanimate, which is something I'm currently happy with.
Dryad Militant does some work here. You could always double-down there.
Regarding my recursive package, a fairly up-to-date list is in my thread. It hasn't really changed since the article on it though. I like your point about including Reanimate as a value one-off without hitting a critical mass with things like Animate Dead, etc. Currently I have Unearth in that kind of slot, which I'm pretty happy with. I think one potential drawback of a miser Reanimate is that you communicate to your players that such a strategy is viable. I try to avoid such traps, especially as I play with a big rotating cast. Unearth also finds its way to the "right player" more than Reanimate, which is something I'm currently happy with.