Nanonox's 1vs1 cube

Wanted to run a few swaps by you folks as I am considering some changes in Red.

Talking with Inscho confirmed some of my thoughts about Red cards I am running that should probably go.



These are situationally very powerful cards but they are also narrow and difficult to support. The random discard and the hit on card advantage means things can go poorly very quickly sometimes.

So here are some options to consider. Feel free to suggest your own if you have something cool in mind!

Storm



I keep coming back to Glimpse because I think the card is so versatile. Draw, token maker and/or ramp depending on your needs. With Esper: Valigarmanda, Big Red decks are looking legit. Eruption is a cool payoff, because you don't need a ton of spells to feel good about casting it.

As a third slot in this package, I could see a few neat cards



There aren't a ton of worthwhile expensive targets in the cube currently and I'm not sure I want to add Magma Opus or something to make it work. Casting a stocked GY is pretty nice though and this even triggers Storm.



Is Storm too convoluted? How about a free 4 to the face! This closes games out nicely in various decks and is a classic Red aggro card. Flare of Duplication becomes pretty valuable in this context too.



I like the idea of a Storm card affecting the board. In a traditional combo deck, you need to go off pretty hard to make this impactful enough, but I could see it in a more aggressive prowess-aggro type deck.

There is also Seething Song, but it's very one dimensional and in the past I haven't been impressed with straight up rituals.

Discard



I don't actually quite know what to think of this package. What I do know is that Artist's Talent and Rydia are cracked in this cube! Both let you cycle through a huge chunk of your deck since you will be casting a lot of noncreature spells and putting tons of lands into play. They likely won't find themselves in the same deck, but that is where the Monument comes in to tie the room together.

What I like about this set of cards is that I don't have an exact plan or deck in mind. They are open-ended enough that I am sure drafters will surprise me with some novel combos.

These open up some other avenues like further pushing discard aggro with these two (the Ravager should already be in tbh)



Or maybe a land combo angle



The Summon works well with all the discarding and with cards like Squandered Resources, whereas Scapeshift is more for Second Sunrise. Titan is also a saga for Rydia's second ability for what it's worth.

Role players



These are the first two that come to mind. Not a super compelling package, but one that would play well.



I am leaning towards the discard package because it's pretty unique for this cube and opens up some decks and cross-synergy potential. Thoughts?
 
I decided to go with Monument and Rydia and they have proven rather easy to slot into decks and they look really good in them too!

First a couple of Monument decks that look quite different











Monument looks fantastic next to Jeskai Ascendency. It becomes trivial to trigger it. The other discard payoffs work nicely with the Monument and it gives me that extra density that I was looking for. Being colorless makes me less reliant on Red and Black and can instead use it alongside Currency Converter and Containment Construct as the build arounds.











In a more controlling reanimator shell, drawing extra cards and having more mana is great! All your removal should let you drop Monument on turn 3 on a creature-light board.

Rydia has applications in fast and slow decks as these two showcase.











In this madness aggro deck, Rydia is a perfect enabler. It comes down early and isn't difficult to trigger every turn thanks to Wrenn and Six or Elvish Reclaimer. Fetches let you trigger Madness whenever you want which opens up unique lines of play.












If this is what 5 color decks look like in this cube, I'm ok with that!

This combo deck uses land sacrifice and recursion as ways to generate mana, card filtering, damage, artifacts or mill. Rydia let's you blaze through your deck to find the right piece to complete your engine. I love that Bloodghast and Springheart Nantuko are the link that ties sacrifice and lands in this deck, opening up some really cool lines and the type of archetype crossover I want to curate.



Trying to downsize my cheat targets in terms of mana value so that more decks can potentially use them.

Currently run



I like Battleball. At 7 mana, it's somewhat achievable and offers something unique: reach in case of a board stall and blockers to defend against a fast start.

I like what Triplicate Titan offers: a resilient fatty that can get sacrificed. Wurmcoil Engine does something similar for 6 mana which is very tempting, but I am not a fan of the lifelink here. Aggressive decks already have to contend with the leftover bodies once they answer Wurmcoil, one of which has lifelink too! For that reason, I am not going to make the switch.

On the other hand, I think Sundering Titan has to go. Getting a fatty cheated into play can feel unfair at times, but if that fatty also wipes out all of your lands? That's pretty tilting and removes a lot of room to maneuver out of the situation. I'll be opting for this one instead



Fleshgorger's lack of ETB is mitigated by a non-negligeable slap in the face if you want to answer it. It also has the upside of being a prime target for blink decks. Lifelink is dangerous on such a huge body, but at the same time, once you answer it you are good to go, unlike Wurmcoil.

So basically only one fatty is getting swapped, but I am confident that the swap will result in more decks fighting over these cards.
 
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