It's a kind of boring Pokemon and lends itself to a basic design.Ha, I also designed one of my Rattatas as a 1-mana 2/1 vanilla. I guess it's just a good fit?
It doesn't have the ability to make more.I like the references to famous rats of magic, but note that pack rat is really annoying when it creates copies of itself. Maybe you would rather have it be an X/X with X = number of rattata you control, but not with the ability to make more?
360-405. There's only 4 copies of like 2-5 Pokemon. Pidgey, Rattata, and maybe Tentacool are the three I can think of immediately. And those are extremely common.And how big is your cube going to be? Because for me for 360 having 4 versions of one Pokémon felt a little too much, which I opted in to max out at three. You also don't have to hit a certain number since you don't have my evolution ability. I still like it but it restrains what you can do.
This is a decent idea. I'll toy with that later. Makes a bit more sense to be harvesting, anyways, and I didn't consider the confusion aspect.I like the designs a ton, but I'm worried about the names being too similar. Would it be too much to make them something like Tilling Nidoran (M)/Harvesting Nidoran (F)? I can see myself confusing them very easily, especially since they show two halves of one art and include a bit of the other in that shot, lol.
Probably Cloud NineIt IS adorable!
What is Golducks ability supposed to show off, flavorwise?
I feel like it's slow as hell as is. If three turns of leaving it alone earns a bolt... Seems fair enough?Misty's Psyduck seems very swingy, though I like the design. Might you want to make it "tap target permanent. It doesn't untap during its controller's next untap step" instead? This would prevent it from feeling like a must-kill while keeping the same general vibe, I think.
Could be. Blue is a lot closer to white here, remember. Maybe it could just hit a creature as a little nerf and to be more white-ish.I'm probably also just getting hung up on something blue dealing damage, lol.
It IS adorable!
The flavor is that it's a loser Pokemon who got eclipsed by its pre-evolution. I dunno, it's trying to defend its river. It is a bit lame, to me. The design and the Pokemon itself.What is Golducks ability supposed to show off, flavorwise?
True. I'll reword it to 'Remove all counters: If three or more, deal 3'Going back to Psyduck for a moment, my worry is that if you drop it on turn 1, you can just start stacking counters and nug Villain for half their life total on T10 for one mana.
I don't know how I missed all these notifications. Project's on pause because I'm kind of depressed right now and don't have interest in my usual hobbies.Just started following this, and I'm sorry I had missed it before!! This is super cool, excited to see where it goes and potentially print it out or even make my own version