UR Delver
Basically the spells matter deck. I made this faster and lower curve than what was typically in my midrange list (which was a bit more agro-control). Not sure this is an optimal build. Gold fish's reasonably fast. And treasure cruise gets better in a list like this. I feel like mulligans are important with a deck like this. Slow starts and you really can't make up much ground later. An opener with Delver that flips right away is pain for anyone light on removal. A 3/2 flyer for 1 mana and active on T2 is pretty obscene. I threw in the pestermite/kiki combo. Both cards are useful on their own, though kiki is expensive and might not be doing much if all you have are your own creatures to target. Still, it's here. Talrand is slow, but if you drop him and then chain off some instants/sorceries, he can sort of get out of hand quickly. So I suppose that is the long game option, though it feels pretty weak compared to what other long game decks will be doing in this cube. It would be horribly painful to run something terrible like Phantasmal Bear, but it might be the better card in this list (and it would go in other more creature heavy Ux tempo builds). Still, that card offends me horribly.
Basically the spells matter deck. I made this faster and lower curve than what was typically in my midrange list (which was a bit more agro-control). Not sure this is an optimal build. Gold fish's reasonably fast. And treasure cruise gets better in a list like this. I feel like mulligans are important with a deck like this. Slow starts and you really can't make up much ground later. An opener with Delver that flips right away is pain for anyone light on removal. A 3/2 flyer for 1 mana and active on T2 is pretty obscene. I threw in the pestermite/kiki combo. Both cards are useful on their own, though kiki is expensive and might not be doing much if all you have are your own creatures to target. Still, it's here. Talrand is slow, but if you drop him and then chain off some instants/sorceries, he can sort of get out of hand quickly. So I suppose that is the long game option, though it feels pretty weak compared to what other long game decks will be doing in this cube. It would be horribly painful to run something terrible like Phantasmal Bear, but it might be the better card in this list (and it would go in other more creature heavy Ux tempo builds). Still, that card offends me horribly.