They really missed out on the chance of printing a really cool counterspell there
They really missed out on the chance of printing a really cool counterspell there
Goes very well with Pyroclasm, Wildfire, Molten Vortex, Crater Hellion, pretty much any burn spell/ability.
I found no references to this in riplab:
I like how it gives an out to aggro, punishes ramp and creates tension on a decision that is usually automatic - dropping lands. It does lack interaction, but in limited doses that isn't so bad.
Why did deed never see play there?
I've cubed with Engineered Explosives, but when I swapped it out, this was actually more effective in practice:
It's great when you want a cheap answer to tokens, doesn't ask anything of your mana base, and lets you change it up on the fly if you see a new, more expensive threat after casting it.
I'll second the love for ratchet bomb and elixir of immortality! They're both super fun, and while elixir is very easy to undervalue, just try it in a graveyard or control deck sometime. You'll see. YOULL ALL SEE!
Also, EE is cool too. But its by no means necessary or even desirable for every format
By those standards, we should all get on four copies of Blood Moon! That'll keep those pesky multicolour decks in check.EE sees play in high-powered constructed, and Ratchet Bomb sees play nowhere.