I'm testing this card at a relatively high power level. I have no data with this card yet. This Jace is more of a card that acts only as a card advantage engine and not anything oppressive, so I think this card is fine at several different power levels.Anyone has experience with
?
At what power level are you running him if so?
Anyone has experience with
?
At what power level are you running him if so?
This is probably more of a mid power level card. It doesn't do quite enough to get there at a higher power level with a lack of protection and effectively 1 ability the first turn. You'd have to be pretty desperate to blind flip with him the first turn and then it feels bad if you flip something with 4 CMC. I'd say the lower your power level the greater the window you have to deploy him as 5 loyalty off the +1 is beefy at 3 CMC.Anyone has experience with
?
At what power level are you running him if so?
I mean, Divination gives you two cards right away for the same cost. It's possible this could be runaway value based on the format, but I think the Planeswalkers that don't defend themselves have been pretty non-offensive in my cube at least.I'm actually running both Courser and Vizier so i may test this guy out in the end.
I was a little wary this Jace would end up passively drawing a little too many cards, but i guess it's just something Planeswalkers do
Anyone has experience with
?
At what power level are you running him if so?
I run it in the Utility Land Draft.
Who here runs us?
I have had the same experience. Even to fulfill the role of "blue 3-drop that draws cards" it's a toss-up between OG Jace, this Jace, and Cunning Castaway (the latter is undoubtedly the coolest Jace). And you could also make an argument for Mulldrifter or whatever instead of a planeswalker in the first place. But for my format, I prefer to just stick with more proactive cards at that price point.I tried him in my cube, which is a lot more powerful than most lists around here, when znr came out and I was thoroughly underwhelmed. My format curves very low and we still encountered frequent occurrences where he died immediately after drawing the first card and when that happened you usually lost. It does have some upside compared to jace beleren, another card I don’t really like for my list, but being better than a weak card wasn’t enough for me. I’m happier to run stuff that more consistently guarantees you the 2 for 1 at base rate like innocuous insect
I run it in the Utility Land Draft.
Anyone have experience with:
It's not the most impressive card at its base rate, but I think this ticks off enough boxes for inclusion in my environment. I was messing around with more self-mill/graveyard support recently with stuff like Stitcher's Supplier and Witherbloom Command and was interested in another potential reanimation option. I like that this can perform multiple functions as an early game beater for aggro, tiny life-gaining roadblock for midrange decks, and late game mana sink to reanimate a threat. It's not the best at any of these roles, but the versatility is intriguing to me. I also like the neat interaction with Lurrus of the Dream-Den allowing you to cast it with its kicker cost from the grave for some cute big-brain plays.
But most importantly I randomly have a full art foil and it looks cool so I want an excuse to play with it sometime.