this card is in like every Arena cube ever and it just never, ever plays as good as i want it to. i would LOVE to recommend it as it’s probably my favorite Liliana art, but the card is just barely shy of being good. i don’t even know how i would fix it for being cubable, but it just doesn’t get there even in the historic card pool as a powerful walker. it’s always “fine.”
The Initiative token has reminder text, which maybe doesn't solve the issue during drafting but it does during the game at least.
The user @blacksmithy made a lot of reworked cards from this set for me. I am still cutting the pictures to show you all in a 2nd appreciation thread. One of the cards he made for me was a reworked Avenging Hunter for my low-powered dungeon-adventure themed deck.
Oh no! Get well soon! <3Dumb question (I am sick, so brain no work good):
How cheap would it feel if I included a cards like Ghor-Clan Rampager/Goblin Free-Runner/Ironhoof Boar/ in my "only MVs 2, 3, and 7 are allowed!" cube, if I also constrained it so that you could only "cast" them for their alternate costs?
I'm playing with the idea because it'd let me increase the density of various mechanics without having to actually design customs.
Which raises the further question of whether or not custom cards also violate the spirit of the cube... I feel like they kinda do, because part of the exercise is pulling from a less-than-ideal set of cards.
It plays much worse than it looks. I've played quite a bit with it and it's either too expensive or too clunky to work.