I disagree, I think it just means high-power Cubes have matured to the point where there's enough interaction to deal with a two-mana 1/1."I'm not impressed with Pack Rat in high-power cubes lately" sounds to me like a good argument against playing high power cubes.
It took a decade and a half, but people are finally learning how to design a good Cube with good cards instead of just throwing a bunch of constructed staples and limited bombs in a box and hoping it works.
That is 100% true. The wider card pool has made constructing a Cube with a tight power band easier at every power level.A lot of it is fueled by the cards printed in those 15 years. There's much more complexity, nuance, and variety available at higher power levels than ever before. It allows for substantially more refined levels of curation and theory. In the past, you had to dip down to lower power levels, break singleton, or use customs to have that degree of selectivity.
Realized that Ulcerate was good recently. I had a buddy go "What the hell is this?" I think it's a really good thing for sure.That is 100% true. The wider card pool has made constructing a Cube with a tight power band easier at every power level.
I do think that people’s willingness to actually play more cheap cards beyond just the best 2 or 3 options per color has increased in recent years, though. For example, Ulcerate’s popularity is on the rise even though it wasn’t met with much fanfare when it was released. 1 mana to kill most early game threats is really good and more people are realizing that as time goes on.
What formats should I consider Ulcerate for?
Only cube or also something like Modern, Duel Commander and Legacy?
Expanding on this a bit, in Modern and Legacy, you get to play four copies of Fatal Push. As a result, you don't really need Ulcerate on top of that because push in conjunction with a fetchland mana base can basically kill everything you'd want with your one-mana removal spell. In Cube, even if you're non-singleton, there's still a benefit to diversifying your one-mana removal. Fatal Push can't kill a lot of important three-drops like Goblin Rabblemaster or Tireless Tracker unless revolt has been triggered. That's not a problem in Constructed, but in Cube you might not have the density of self-sacrificing to make it work. As a result, having Ulcerate around to deal with these threats can be hugely beneficial. You could also add Cut Down to the mix. It can kill many of the same things as Ulcerate, but it misses 3/3s and the like.I'd say only cube. Maybe duel commander, I know very little about that format, but modern/legacy have more powerful options available, less color restriction, and some matchups flat do not involve creatures.
Hi I'm gonna talk about Chivalric Alliance and how chill it is.
I have seen way too many examples of people jamming this card in legacy, so it probably has some promise. Skeptical of how much staying power it has though. Being colorless makes it quite useful in a draft environment.
Played with and against this in a LOTR paper draft the other day. I knew it was gonna be good in retail but it really overperformed for me and created a fun subgame. I am not sure it cuts it as-is in my own cube but would highly recommend this as a control engine/finisher. Definitely domed someone who didnt want to give me draws for 11 in one shot once.
I think you could probably play it in a medium power Cube depending on what that means to you. The card is good but it’s not so far away from something like Phyrexian Arena as to be completely broken.But it doesn’t go into a low or medium power cube. It’s the bombest of bombs. This card is for @blacksmithy and eternal formats.