Seems like a "one card" deck that needs your cube to meet the requirement of having quite a few good artifacts art every point on the curve.
Eh, I don't do much to support it and it comes together now and then.
Seems like a "one card" deck that needs your cube to meet the requirement of having quite a few good artifacts art every point on the curve.
Seems like a "one card" deck that needs your cube to meet the requirement of having quite a few good artifacts at every point on the curve.
Good stuff. And yeah, I do run a mini-RB sacrifice theme so Sarkhan should slot in pretty nicely. I think I might just have a rotating cast of Walkers in the gold slots and depending on who is in the Cube for a given draft, I'll plug in like one or two complementary cards.
A) Good
B) Good for a lower power environment
C) Good if you support it (Grave Value, etc)
D) Pretty much crap everywhere
I'm a fairly big fan of Jace, Architect of Thought but the newest Jace supports graveyard value, which I'm currently pushing. I'm afraid, though, that the power level is too low. Interestingly, his bounce can be really good against enchanted dudes and his ult comes a turn faster, but his main value ability is just plain glacial for a 4 mana sorcery speed card. Is being a merfolk-loot-a-war good enough?
A) Good
B) Good for a lower power environment
C) Good if you support it (Grave Value, etc)
D) Pretty much crap everywhere
I'm a fairly big fan of Jace, Architect of Thought but the newest Jace supports graveyard value, which I'm currently pushing. I'm afraid, though, that the power level is too low. Interestingly, his bounce can be really good against enchanted dudes and his ult comes a turn faster, but his main value ability is just plain glacial for a 4 mana sorcery speed card. Is being a merfolk-loot-a-war good enough?
I wuv Nest Invader!I had this happen several times.
Due to the constellation effects in my cube, bouncing enchantments are extremely solid picks. Recurring Nightmare is obviously one of those cards that is just absurd on its own. Whenever I read a comment about a card saying its "Great with recurring nightmare" as a selling point, I wonder why in the world anyone would want to make this card any better. Anyway, is this a usable version of the card:
Change cost to , have the creature return to hand.
This gives us, effectively, raise dead with a mandatory buyback of sacrifice a creature. The card still abuses the crap out of etb effects, but you actually have to pay the appropriate mana cost to use them.
?
2
Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard tothe battlefieldyour hand. Activate this ability only any time you could cast a sorcery.