It's a decent card, giving an aggressive creature +3/+1 to punch through bigger blockers is big game, being able to gain some card advantage when your creature dies is also nice. The biggest thing it has going for it is the 1 equip cost, that's very low for something that gives you that much value throughout the game. The initial cost of 3 to play it is a little steep when you're trying to deploy things on curve, but this is fine as a T4 play with a play + equip as well. I've liked it so far, no real complaints on my end. It's hard to find solid equipment for a higher power level and it fits the bill.
I think a lot of people just don't understand how powerful the effect is until they see it in action, it reads more durdly than it actually plays.
I think a lot of people just don't understand how powerful the effect is until they see it in action, it reads more durdly than it actually plays.