General [SOS] Secrets of Strixhaven Testing/Includes

This is a testing/includes thread. Post pictures using /ci or a text list using /c with what cards you plan to include and what cards you plan to test.

Every New Card

Main Set
Commander
Mystical Archive

Did anyone here learn any secrets?

Disappointed to see them change 4 of the 5 main tokens from the plane. Adds more tokens to the token box as well as making cards slightly more confusing if you run both Pests, for example.

Life gain might finally be on the menu.

WotC is loving that they learned how to split the text box in half with Adventures, Omens, and Prepare.

I'm currently reworking my wheel to be 5 pairs/triplets instead of 10 pairs so that there can be a "Green Eldrazi" focused part of the wheel and a White part of the wheel that doesn't care about Eldrazi rather than trying to make some of these color combinations work that are on opposite ends of the spectrum.

That said, I'm definitely eyeing the enemy wheel and one other potential wheel right now. As such, my "maybes" section here has a lot of multicolor cards that only make it if they're in the final wheel. WB, RW, and GU are all definitely making it. I'm also not sure of my archetypes, so anything that's possible makes my list here.

I also have a strong interest in Onslaught creature types, so a few cards might make the list that normally wouldn't if they weren't a Bird Elf Wizard.

The token cards in this set haven't motivated me to expand my token pile, so none of those will make this list.
 
Been awhile since I've had so many cards to add, usually I will have one to two a set.

Upgrading Urban Evolution, which was always a decent card for the ramp deck, but I like having my other simic deck hold up counterspell mana and then punishing when opponent passes, I want my guild cards to be a bit more competitive rather than having it always wheel to one deck. Also having two new charms for the guilds with the least options is sweet.
Testing

Skycoach is my only prepared card, so I might cut, but having the reminder text helps it a lot. I like a restoration angel that doesn't break with my pet card kiki-jiki, mirror breaker, and it's cool that you can set up on an opponent's turn.
Traumatic Critique is in over Ral's Outburst which basically no one played, and I think having a slightly narrower abandon attachments is a good floor, but it might be a smidge strong compared to my izzet charm? Idk, probably overthinking, the izzet deck will happily play both.
Quandrix is in as an occasional, could see it cut if too strong, but ramping Maelstrom Wanderer into it is a dream I want to see at least once.
 
9Not too much this time. I am trying to resist token creep too and I also decided to not go for prepare for now.

Core

Certainly:



Shattered Acolyte is worse than Cathar Commando, but I was searching for a swap that allows me one more cheap lifegain source, so I'll play the new dwarf instead.

And of course I am delighted to finally play all ten bicycle lands, no proxies, and I even like these two's artworks.

Maybe:



Muse Seeker has the best chances to maybe replace Enclave Cryptologist. Wander off is just an elegant removal option with beautiful art.


Occasionals

Certainly:




Practiced Scrollsmith is now the closest to a red-white prowess card. I'll play it to signal that theme better but it will be replaced at some point, hopefully. Primary Research is a cool way to occasionally make white appear in graveyard decks.

Maybe:



A bunch of cool black cards, wow, but I still think I currently love all my black occasionals more. Izzet could get a cool wrath.

I am most hyped on Killian's Confidence, because it so beautifully links white prowess and black ninjas, potentially signalling a cool {W/B} aggro deck.
 
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