Right, but
Akroan skyguard has been on my cut list for forever because the floor is so bad. I complain a lot about the heroic cards and how disappointing the mechanic has been in the penny thread.
We are all free to explore bad ideas, but I like to think actual testing results carries some weight, even if it
the clearly established theories as to why this is a
poor idea are no long persuasive for some reason. Like I said, I've already done this, and if your expectation is that its going to result in even infrequent spirit interactions, you're setting yourself up to be disappointed.
Lets stroll down memory lane.
Here is my past self invoking the concept of spirit tribal in 2014, while trying to drum up some sort of
UW identity. Observe the formula of incidental tribal rearing its ugly head.
Some other things I was thinking of for the death or glory slot, were
angel of flight alabaster and replace
dictate of heliodwith
celestial crusader. Theres a lot of loose (and very powerful) spirits spread across the cube, and angel seems like a good incidental spirit lord. Another thing I could do is run
triplicate spirits with maybe a
pride of the clouds. Also, the new fight card from Khans will eventually replace hunt the weak, the one where the guy is punching a bear.
Why, grillo why? WHY!? Just stop...don't go down this path...
But it continues...
What I kind of want to do, is encourage a U/W flyers list. Right now, the pieces are there, but the U/R delver version of the deck, I think, is much more powerful. Thats because red offers so many more powerful build arounds:
young pyromancer,
charmbreaker devils,
guttersnipe, and
burning vengeance.
The only real incentive card I have for a strong U/W list is
geist of saint traft. I don't want to run
drogskol captain, because hes a bit too narrow.
Angel of flight alabaster does a lot of things for a geist deck, but can also get back
karmic guide,
ghost council of orzhova,
dungeon geists,
mindshrieker,
fettergeist, and
kira, great glass-spinner. The distribution of spirit cards, really pushes towards a U/W spirit flyers deck and she is basically a U/W card here. The main problem with angel though, is that she is overcosted on her own.
Well now, doesn't this sound familiar: its
fine as a flyers deck he said.
More
rationalization on its way....
Oh past Grillo...just listen to yourself.
Reasonable desnsity, really? One build around and we are fine? One of them
recurs itself and has double black in its CC, why are you counting that!?
And than along comes the
fun subtheme argument, right on time. Nothing can be bad as long as its
fun?
If it came down to it, I think I would prefer to break singleton on
geist of saint traft rather than run
Drogskol Captain. The thing I don't like about captain is that its very narrow: the body is not impressive, and if picked early it commits you to a certain tribe, deck strategy, and color combination. U/W already has a strong main theme with flyers, and we are really just looking to promote a fun sub theme in the color combination. As a result, I don't think its necessary to try to push the spirit deck into main theme territory, especially when the support is so questionable.
On the plus side, we are starting to use terms like "questionable," maybe the madness will soon stop.
Seven of the guilds were well defined in the initial cube, the 8th (U/W) I feel is pretty well defined after this spirit update
Translation: this isn't really working, but there is a good stuff flyers theme in UW, and because I run a few spirits I can pretend spirit decks are being built. /sigh
Its not until February 2015 that sanity returns with a cut/add
post:
The spirit theme hasn't really panned out over the long term: too narrow. Angel gets played, but its always been a 4/4 flyer for 5, which won't cut it here.
The only thing that were missing here is the suggestion of running some generic "tribal anthem" as another justification piece: which I actually think is hidden in that thread somewhere.
One of the best aspects of having this forum is that when one of us screws up, we can share that experience, and save some other poor soul the pain of repeated failure.
If we must explore the concept of spirits, let us at least be more creative in the way we go about doing it, and not repeat Grillo's real world error, or ignore the excellent theoretical ground work established by CML and Jason.