I noticed recently that whenever Green is played in my cube, it's always as a main color, and basically never as a splash. So many of green's good creatures require multiple green mana to cast:
And then I noticed how few commonly-played cube creatures 3 mana or above have splashable mana costs. By accident, my white 3-drops ended up looking like this:
Banisher Priest
Blade Splicer
Brimaz, King of Oreskos
Flickerwisp
Kor Sanctifiers (but really it's )
Mirran Crusader
Silverblade Paladin
Eidolon of Countless Battles
Decks with white either maindecked white for creatures, or splashed it for removal only. If this happens all the time, it seems like it might get stale. Green has it even worse; there's almost nothing worth splashing. Thragtusk, and maybe Regrowth? Nobody splashes for mana fixing or ramp, all the other fatties are double or triple-green, so what else is there?
Have you all encountered this kind of problem? Or does adequate mana fixing make this no big deal? My cube's mana fixing is very dense, but the lands are not the strongest fixers available.
I've been looking at some of these cards to improve splashability among creatures:
And then I noticed how few commonly-played cube creatures 3 mana or above have splashable mana costs. By accident, my white 3-drops ended up looking like this:
Banisher Priest
Blade Splicer
Brimaz, King of Oreskos
Flickerwisp
Kor Sanctifiers (but really it's )
Mirran Crusader
Silverblade Paladin
Eidolon of Countless Battles
Decks with white either maindecked white for creatures, or splashed it for removal only. If this happens all the time, it seems like it might get stale. Green has it even worse; there's almost nothing worth splashing. Thragtusk, and maybe Regrowth? Nobody splashes for mana fixing or ramp, all the other fatties are double or triple-green, so what else is there?
Have you all encountered this kind of problem? Or does adequate mana fixing make this no big deal? My cube's mana fixing is very dense, but the lands are not the strongest fixers available.
I've been looking at some of these cards to improve splashability among creatures: