Laz
Developer
So, after surviving the era of the Eldrazi, I am still getting smacked around by them in pretty much every format. What is the consensus on mana?
My impression is that it was a cool design idea but an absolute development failure. Why not put busted powerful abilities on above the curve bodies that can be cast from spell-lands which were themselves balanced by not producing coloured mana?
Though, this may just me me feeling a little bitter about 2 rounds of back to back turn 2 Thought-Knot Seers.
My impression is that it was a cool design idea but an absolute development failure. Why not put busted powerful abilities on above the curve bodies that can be cast from spell-lands which were themselves balanced by not producing coloured mana?
Though, this may just me me feeling a little bitter about 2 rounds of back to back turn 2 Thought-Knot Seers.