Sets The Hobbit

This card is awesome. I'm a fan of passive hate and this does a great job of being a pest in fair W/x decks against a plethora of removal or counterspells ala Surrak, Elusive Hunter. Even in the face of a wrath you get to benefit by sculpting your hand for a rebuild. More ways to loot in white brings greater value and consistency to small reanimator ala Helping Hand or Sevinne's Reclamation as you get to churn through more of your deck while going wide on board. Might be the last bit of splash looting in my cube to make Abhorrent Oculus fully viable.

Relevant creature type, makes relevant tokens, and it's right on par stats-wise. Great art is a bonus.
Oh neat it's actually human soldier tokens for once. So used to seeing only Soldier tokens
 


This guy is pretty cool, turbocharges your graveyard in blue delve cantrip strategies, grows to a 5/3 for 2 fairly quickly, has vigilance for some reason.
 
738d50ff-1bff-4841-93de-ccf521b2542f.webp

this is extremely for me i think
 
Screw you, wizards!

1784816390289.jpeg

I support prowess and goblin type. I have done a few scryfall searches on goblins that care about non-creature spells, and so far I found essentially nothing. Now they print this, and it's kinda perfect, but I really don't like amass. It's a unique token, and it's also still weird to me to imagine an army that is represented by one game object. You can unsummon the whole army, but you cannot unsummon two separate creatures. That bothers me for some reason. It's also weird to have something be called an army, and it's just a 1/1 or 2/2.

Still going to test this. Hope it's not too strong, honestly. I guess it's still slightly worse than young pyromancer because you can answer the army with one spell?
 
I actually love this goblin. 2 mana for making a token off a noncreature spell might be a first. The fact you are making an army that stacks rather than going wide means it’s worse than Young Pyromancer and Ravenous Robots for spells and artifacts respectively, but I run both and I am thinking I could save a slot. Or at the very least swap one out for the goblin.

I also really like the subtle push towards sacrifice to maximize your token generation and the fact that this is another Red +1/+1 counter card (Inti, Ivora, Mako, Gau, Shivan Devastator, …).
I think it’s @EzPzJapanezy that runs Skirk Prospector and that seems crazy for a goblin storm build.
 
28145.jpg

This card looks fantastic. I have sacrifice in black and an overarching artifact theme in all colours, so this should be a great fit for any color combination.

It's best buddies with Marionette Apprentice and Umbral Collar Zealot, I'm just wondering if it's getting too much. Tokens is a bit more specific than creatures or artifacts but I could see myself cutting Vraan, Executioner Thane or Warren Soultrader (I absolutely love this card but it just comboes with a ham Sandwich).

If nothing else this set is exciting enough that I feel like working on my cube again (sometime.. soon..). I just wish it were not tied to an external IP.
 
Noisemaker is fantastic. I think if you have enough sacrifice support, it's just a better YoungP, a card I famously have issues with. I'd rather go wide than go tall with my tokens, but the second toughness and practically doubling the amount of cards that trigger it, especially in a world where I'm paying even more attention to artifacts and enchantments, seems like a card to pay attention to. Not a lock or anything, but I'm doubtful I'll skip it, and I may even be inspired to test out Skirk Prospector myself again for the first time in a decade plus.


707524_in_400x400.jpg

Bilbo's Gambit is a delight. I'm very happy to be getting more counter magic in White, and this feels like a very White way to do it. While it's not the color-shifted Memory Lapse I've been hoping for, and it's got slightly weird art and a name that's not very reprint friendly, this is a card I'm excited to play. The Silence effect on a kicker may be more appropriate for EDH, but overcomes one of the biggest issues with Remand effects in 1v1 as well: your opponent can always just play it again. Making them wait another turn to do so is an awesome tempo play, and the treasure token won't really matter by the time it comes up. I wish the reminder text for the gift wasn't so long, but I will absolutely not play with "gift" cards without it.


707526_in_400x400.jpg

The Sackville-Bagginses feels just shy of my desired power level, but in terms of mechanics, it's a great match, so I'm still interested. Like Marionette Apprentice, it (generally) comes in with an artifact token and can be a legitimate win condition in your trinket-focused decks. Curving into this after a Cult Conscript or the like will feel amazing, and at that point in the game, I'd much rather a Treasure than a Servo. Being able to draw a card later in the game is a great addition to have on a 2-drop as well. It's an excellent design overall.
 
Top