Noisemaker is fantastic. I think if you have enough sacrifice support, it's just a better YoungP, a card I famously have issues with. I'd rather go wide than go tall with my tokens, but the second toughness and practically doubling the amount of cards that trigger it, especially in a world where I'm paying even more attention to artifacts and enchantments, seems like a card to pay attention to. Not a lock or anything, but I'm doubtful I'll skip it, and I may even be inspired to test out
Skirk Prospector myself again for the first time in a decade plus.
Bilbo's Gambit is a delight. I'm very happy to be getting more counter magic in White, and this feels like a very White way to do it. While it's not the color-shifted
Memory Lapse I've been hoping for, and it's got slightly weird art and a name that's not very reprint friendly, this is a card I'm excited to play. The
Silence effect on a kicker may be more appropriate for EDH, but overcomes one of the biggest issues with
Remand effects in 1v1 as well: your opponent can always just play it again. Making them wait another turn to do so is an awesome tempo play, and the treasure token won't really matter by the time it comes up. I wish the reminder text for the gift wasn't so long, but I will absolutely not play with "gift" cards without it.
The Sackville-Bagginses feels just shy of my desired power level, but in terms of mechanics, it's a great match, so I'm still interested. Like
Marionette Apprentice, it (generally) comes in with an artifact token and can be a legitimate win condition in your trinket-focused decks. Curving into this after a
Cult Conscript or the like will feel amazing, and at that point in the game, I'd much rather a Treasure than a Servo. Being able to draw a card later in the game is a great addition to have on a 2-drop as well. It's an excellent design overall.