One of the things I do whenever my cube gets drafted is something we refer to as "the stick rule". It's pretty simple:
- During each pack, everyone reveals the "stick" (last card picked) so I can write them all down.
- There's a column in my cube spreadsheet where I keep track of how many times each card has been a stick.
- If a card is a "stick" enough times, it usually means that the card isn't being used very much, so it likely can get cut.
Granted, this isn't a perfect system. There are times when powerhouses like Pernicious Deed and Volcanic Island have been sticks, and sometimes a stick ends up being playable in my main deck, but over time it does add some more insight into what is and is not being used.
Does anyone else implement something like this? Is it an absurd idea, or something that should be expanded somehow?
- During each pack, everyone reveals the "stick" (last card picked) so I can write them all down.
- There's a column in my cube spreadsheet where I keep track of how many times each card has been a stick.
- If a card is a "stick" enough times, it usually means that the card isn't being used very much, so it likely can get cut.
Granted, this isn't a perfect system. There are times when powerhouses like Pernicious Deed and Volcanic Island have been sticks, and sometimes a stick ends up being playable in my main deck, but over time it does add some more insight into what is and is not being used.
Does anyone else implement something like this? Is it an absurd idea, or something that should be expanded somehow?