http://www.starcitygames.com/article/30183_Making-Sacrifices-In-Standard.html
Let's do some ROUGH math here.... To deal 20 damage you need: 1 Aristocrat, 2-4 Artists, and 5-10 pieces of Fodder (depending on how many artists you have in play). Theoretically, you should minimize the sum of Artists and Fodder needed by having more Artists and fewer pieces of Fodder (for instance, 4x5), but in practice, Fodder usually comes in packages of 2-3... so really the math there reads 2-4 Artists and 2-4 Fodder
cards. Let us look deeper by taking a tally of your cube. I will ignore Aristocrats because there are plenty and you only need one. For simplicity, I will only look in BR, since that's where the theme seems to be concentrated. According to my counts you have 11 points of Artists in 8 cards (
Fallen Angel,
Rage Thrower, and
Tymaret, the Murder King are each two points of damage per Fodder....I also did not include
Nantuko Husk and friends who don't have evasion). So we have roughly 2.75 damage per 2 Artist cards. For the Fodder, I will only count token makers; each creature does not count for 1 point or we require too many cards for the combo
. By my counts you have about 20 points of Fodder in 8 cards (some of the math is fuzzy with cards like
Mogg War Marshal and
Young Pyromancer). So that's roughly 7.5 damage per 3 Fodder cards. 2.75 * 7.5 is just over 20. Seems like a reasonable expectation. So right now we have a ~5-6 card combo (a few Aristocrats are also Artists and some Artists can eventually be used as Fodder depending on the on the Aristocrat, but let's just short cut here). How hard is it to assemble that? In a 7-9 turn game (after all we're the combo version, not the aggro version), we'll draw ~15 cards. Of those, we need ~5-6 lands. So about ~60% of our spells need to be combo cards? I guess the other 1/3 can be used to interact / dig for the combo pieces. If we extrapolate to 23 cards, we need ~14 combo pieces. Discounting ~2 Aristocrats (14 * 1/6), we need 12ish Artist cards + Fodder cards... out of the 16 total in the cube. Is this feasible? Perhaps we need a higher density of combo pieces? Who knows, I'm tired of doing BS math
.
Perhaps we can make the combo more compact? A 4-5 card combo instead of a 5-6 card combo. Aristocrats don't get more efficient card slot wise (we only need 1 after all) unless they are on an Artist, and already have a lot of the good combined ones. Artists don't really get more efficient; we already have a lot of the 2 damage ones. We're left with finding more efficient Fodder. Cards like
Reassembling Skeleton,
Pawn of Ulamog,
Sifter of Skulls, or
Spawning Pit might be able to push you to 7.5 damage in 2 Fodder cards. Power level concerns yadda yadda ... but try them?
Warning: most this math is a little cautiously over estimated. And you won't always need to combo for all 20 damage. Your environment is probably fine. But if you want more combo potential, I definitely recommend adding more combo friendly cards. The four I listed push the combo envelope so much better than a
Hordeling Outburst.