I'm currently looking at making some big changes to my cube. You've all finally convinced me to break singleton and try out the recursive black aggro/zombie shenanigans archetype. That's all pretty well documented, so it shouldn't be too hard. But I also want to make the white "make cheap guys and attack" decks have some more success. (Not necessarily mono-white)
I'm thinking of doubling or trippling up on Fencing Aces, Accorder Paladins and cutting some of the more generic white two drops. To go with Accorder Paladin, I'd like some more cheap token makers. I'll add Mogg War Marshal for a start. How about Raise the Alarm? At CMC 3 I already run Lingering Souls and Spectral Procession, which are fantastic. Should I try Midnight Haunting? Anything else?
To work more with Fencing Ace (which works really nicely with Accorder Paladin), I'm thinking of doubling or trippling up on Bonesplitter and Adventuring Gear (which needs some heavy testing in my cube. At the moment I only run 5 fetchlands, because that's what I own. I intend to proxy the other 5 (the onslaught ones), but I'll do so with a heavy heart. I hate proxies). I've already brought up Fencing Ace, but that was kind of a while ago. Any thoughts on making him good?
I'd like to make a custom card which is a color-shift of Rancor into white. It would be so at home there. Trample doesn't feel too white, though. Do you think I should pick another keyword? What should it be? Leave it the same? Don't do it at all?
I'm thinking of doubling or trippling up on Fencing Aces, Accorder Paladins and cutting some of the more generic white two drops. To go with Accorder Paladin, I'd like some more cheap token makers. I'll add Mogg War Marshal for a start. How about Raise the Alarm? At CMC 3 I already run Lingering Souls and Spectral Procession, which are fantastic. Should I try Midnight Haunting? Anything else?
To work more with Fencing Ace (which works really nicely with Accorder Paladin), I'm thinking of doubling or trippling up on Bonesplitter and Adventuring Gear (which needs some heavy testing in my cube. At the moment I only run 5 fetchlands, because that's what I own. I intend to proxy the other 5 (the onslaught ones), but I'll do so with a heavy heart. I hate proxies). I've already brought up Fencing Ace, but that was kind of a while ago. Any thoughts on making him good?
I'd like to make a custom card which is a color-shift of Rancor into white. It would be so at home there. Trample doesn't feel too white, though. Do you think I should pick another keyword? What should it be? Leave it the same? Don't do it at all?