ok who's down for this long term project for fun
thoughts:
- dont be afraid to post your ideas / opinions, even if they dont get directly used they will inevitably inspire more ideas
- lets not rehash themes that have been done to death
- dont be weird for the sake of being weird
- dont be as awfully complex as some of the other attempts at this
- dont be afraid to use reprints
- lets figure out some actual directions and themes of where to go before we just start shitting out designs
- iterative design means we have to be okay with throwing stuff out later if it isn't working
- lets try to vaguely mimic wotc card rarity in terms of complexity (not power level or anything though). and have more commons than rares or whatever. we don't have to be exact on this but i'd like to keep all this manageable.
- if people are okay with it, i'd like some vague flavor unity
ok so throw some ideas out there about what you may or may not want to see and maybe we can make something with that. go nuts. tell me what you guys like
thoughts:
- dont be afraid to post your ideas / opinions, even if they dont get directly used they will inevitably inspire more ideas
- lets not rehash themes that have been done to death
- dont be weird for the sake of being weird
- dont be as awfully complex as some of the other attempts at this
- dont be afraid to use reprints
- lets figure out some actual directions and themes of where to go before we just start shitting out designs
- iterative design means we have to be okay with throwing stuff out later if it isn't working
- lets try to vaguely mimic wotc card rarity in terms of complexity (not power level or anything though). and have more commons than rares or whatever. we don't have to be exact on this but i'd like to keep all this manageable.
- if people are okay with it, i'd like some vague flavor unity
ok so throw some ideas out there about what you may or may not want to see and maybe we can make something with that. go nuts. tell me what you guys like