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  1. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    When it showed up in Amonkhet draft, people would try to cabal ritual therapy guess on comply, which is interesting, and the reasonable front end means that having a questionable back end dosen't hurt the card. I would like to explore the card a bit more and see how people react to it. The...
  2. Grillo_Parlante

    General Fight Club

    In the game today, once a card hits 4-5 mana, it probably needs an ETB to be playable, and once it hits 6 mana, it really needs to be doing something immediate upon hitting the battlefield. Most interaction in cube formats is going to be costed at 1-3 mana, and having a turn of mana expenditure...
  3. Grillo_Parlante

    General Lets talk Cycling

    To help clarify--since I am probably partly responsible for the firemane topic--FMA has the potential to be a good card, but very format specific. Neither of you are wrong, but salmo's position is probably more correct, in the dark, the majority of times. When FMA has been good for me, it was...
  4. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Here is another deck that is illustrative www.cubetutor.com/cubedeck/744727[/url]"] Ones 1 Aether Spellbomb 1 Champion of the Parish 1 Court Homunculus 1 Isamaru, Hound of Konda 1 Thraben Inspector 1 Toolcraft Exemplar 1 Trusty Machete 1 Unstable Mutation 1 Vault Skirge Twos 1 Glint Hawk...
  5. Grillo_Parlante

    Card/Deck Low Power Card Spotlight

    I really like it as a ca piece for green, given the setup I have. I would probably not run it in your format for the reasons salmo gave.
  6. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Venny will be happy to know that I contacted the NYC Metropolitan Museum of Art, and his piece, "RUG Assult Haven" will be on display during the month of July. Sometimes that i-phone keyboard can get a little slippery when you name those decks, but we'll pretend its part of the artistic genius ;)
  7. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    This was a neat little draft from venny www.cubetutor.com/cubedeck/743726[/url]"] Ones 1 Flameblade Adept 1 Lightning Axe 1 Molten Vortex Twos 1 Ambush Viper 1 Bloodrage Brawler 1 Cathartic Reunion 1 Dissenter's Deliverance 1 Life from the Loam 1 Muddle the Mixture 1 Trade Routes Threes 1...
  8. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Drafted the cube again last night, and it felt amazing. We were short a few people, and short about 15 cards, but we fired it up anyways, and the whole thing just flowed beautifully. Because the power gap is so tight, all of the cards feel valid, and as a result, if you can conceive of doing...
  9. Grillo_Parlante

    General The Wishes

    One thing to keep in mind is that the wish in this instance is an individual card representing an entire class of cards. Tutors are interesting in the sense that they aren't real cards in the way we normally think of cards; they are abstractions representing the entire pool of potential...
  10. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    This is the gravedigger variant I plan on running Restoration Gearsmith Valuable effect isolated in a color pair that is typically glossed over, communicates to a player color identity, and is on point with what that portion of the cube is doing: turning baubles and eggs into a draw engine...
  11. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Yeah, the mana curve should be a bit higher on paper, though its probably lower in practice. Its a product of the original draft where higher CC sifting cards existed alongside higher CC brick creatures and high CC cylers. Though remember, a lot of the high CC cards have cycling, so for example...
  12. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Its 100% worth it. Just let your imagination fly! You can use it to turn all of those cycling creatures into a card advantage engine, giving you a source of discard triggers, etc. Plus the trisks all want to be recurred, and have ways to send themselves to the yard. Added nostalgic dreams, its...
  13. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    This has got to be the coolest searing meditation deck: www.cubetutor.com/cubedeck/741898[/url]"] Ones 1 Pyrite Spellbomb 1 Vessel of Nascency Twos 1 Eternal Dragon 1 Exemplar of Strength 1 Gaea's Blessing 1 Gideon's Reproach 1 Journey to Nowhere 1 Noose Constrictor 1 Scryb Ranger 1 Seeker...
  14. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Its really amazing in such subtle ways, just one of those classic cube cards that enables seemingly everything. Really like that R/W deck, and it highlights pretty nicely why I wanted to shift away from the raw power of blue card draw. Very controlling deck that wants to generate CA in other...
  15. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Thats funny, I was just debating the inclusion of specter as well. I swapped out psychatog for wydwen, the biting gale, on the basis that would be a clearer signal, and help cement UB as a flash-flyers mystical teachings pair. Shredder is actually fine with the ninjas, and part of that is the...
  16. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    A few thoughts I want to record. I added the small ETB package, and it has helped with the learning curve immensely. This is awkward to explain, but if you'll remember one of the original ideas behind a riptide format was to slim down the curve to 1-2cc spells, which everyone liked, and it would...
  17. Grillo_Parlante

    General Fight Club

    They're both very different cards in the niche's they fill. Lotleth troll is a very plastic cards that enables a lot of different types of GB decks. Grim Flayer is an excellent card, but a much more narrow signal towards a specific type of GB deck, that is concerned with self-mill, pressure...
  18. Grillo_Parlante

    General Fight Club

    The game right now is designed in a way where running a vanilla 5/5 for 4 in black opens you up to a lot of game losing sequences. That entire class of cards is actively bad in the absence of some kind of permanent form ramp.
  19. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Thank you sir :) Give me a little bit more time to do some more A/B testing, say 1-2 weeks. I feel like we're a little bit skewed too much towards one player psyche demographic, and want to pull it back a little.
  20. Grillo_Parlante

    The Kindergartener Cube (Fulcrum's Peasant Cube)

    The issue with cards like regress and flickerwisp, is that they allows the following scenario to occur in these formats: On the play Op: land You: Land OP:Land You: Bounceland tapped, return land to hand OP: Land->Regress You: :( That leaves them with 0 permanents in play, and you with 3...
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