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  1. Changling Bob

    Article ChannelFireball: Ghost of Cubing Future

    I also don't particularly like easy access to fixing, which is my own in-built bias, because sealed decks and precon/sealed/draft remnants decks can only really do two colour, so that's what I'm used to. Two colour is a constraing, but I'll try and do what I can within it. For similar reasons I...
  2. Changling Bob

    Article ChannelFireball: Ghost of Cubing Future

    I don't like powerful spells or creatures, particularly. Not even GRBS, but even just inherently powerful individual cards are aggravating to me, because then you just jam your wurmcoil in your brew or dump your massacre wurm and drop the mic, or that sort of thing. I'd rather play some magic...
  3. Changling Bob

    Forum Aesthetics and Usability

    Oh hey I see them now, and I thought I'd checked everywhere in the settings. That's perhaps an awkward default?
  4. Changling Bob

    Card/Deck [MCD] Equipment

    What's the closest equipment to fair you think they've printed? Clearly the swords are dumb, and there's some real junk equipment, I'm wondering where the sweet spot is perceived to be.
  5. Changling Bob

    Forum Aesthetics and Usability

    I don't see your sig? I also have one that I can't see, for exactly that purpose.
  6. Changling Bob

    RPGs; D&D and descendants

    I played with the GURPS Discworld book. Someone had an axe, which they had to spend every other action readying. It got tedious. I'm also told the story of the GURPS modern game that was played at the university gaming soc where one guy got four actions per action, and firing a gun required...
  7. Changling Bob

    RPGs; D&D and descendants

    Ugh, gurps. Tries to be everything. No seriously, everything. Strangely, not everything works together.
  8. Changling Bob

    General 'walkers and "everything costs 4"

    I made a thread for RPGs. SO PLANESWALKERS, what do people think about Tamiyo in cube? I only want one of each colour walker at the moment, because reasons, and she seems the most interesting.
  9. Changling Bob

    RPGs; D&D and descendants

    I own a bajillion RPGs, including (but probably not limited to): D&D 4e D&D 3.5 some of D&D BECMI AD&D 2 Oriental Adventures Traveller (mongoose edition) Star Wars: Saga Edition Paranoia XP (later renamed to not be XP because lawyers) Exalted New World of Darkness (Core and Changeling...
  10. Changling Bob

    General 'walkers and "everything costs 4"

    It really depends on how you run the game. I run something homebrewed styled as OD&D, but is closer to BECMI, I guess. Last session my first level PCs blew up a 3HD demon with crossbows before it got close to them. They have, like, 4 or 5 hp, and the demon hit for high roll on 2d8, so averaging...
  11. Changling Bob

    General 'walkers and "everything costs 4"

    I'm well aware how stupid AC/HP is and love it :)
  12. Changling Bob

    General CBS

    There's nothing wrong with turning boring creatures sideways, especially for one colour pair who isn't doing anything else. Not everyone can do interesting things, so someone's going to be left attacking all day everyday anyway, might as well enable it for people who actually want to do it anyway.
  13. Changling Bob

    Card/Deck Single Card Spotlight

    Yeah, two loyalty is a bit low for for mana.
  14. Changling Bob

    Konge's Cube

    Oh yeah, I'm at the point now where I'm mostly happy, and need to proxy some stuff up and start playing to figure out if it's actually fun. The problem there is lack of local playgroup that I enjoy playing with, so I'd probably mostly end up two man cubing with a handful of friends who visit...
  15. Changling Bob

    Konge's Cube

    I've done a lot of cube design before starting to pick up the more expensive cards, which is mostly why I don't have my own cube thread yet. No point splashing out on $fatty if you then realise that it's GRBS and unfun, when you can sit and do some design work first and figure it out.
  16. Changling Bob

    Sets What cards from Theros are you playing?

    Also, the TNN thing is weird. It was clearly designed for commander, but someone in the rules team pushed what protection from a player means to increase its impact in legacy, and someone on the brand team or development team compiled the decks such that that's the only really desirable deck (as...
  17. Changling Bob

    Sets What cards from Theros are you playing?

    Like, say, searing spear (most of the time). The actual problem is the word planeswalker, to the best of my understanding.
  18. Changling Bob

    General Life Gain as a Thing

    Given how aggressive your cube is, possibly not; however, this lifegain theme will probably slow it down a touch, and on the gripping hand, Erebos counters the lifegain theme. I would try and squeeze it in, almost certainly for a non-creature. If you swap out a kill spell, that makes black...
  19. Changling Bob

    General Life Gain as a Thing

    Yeah, that was pretty much the only thing that sprang to mind, but it's a pretty good card. I'd probably splash the red for it and searing meditation in the WB deck. Red seems to get a bunch of 'convert $mechanic to damage' cards. Flame rift works, this seems less at that end of the spectrum...
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