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  1. inscho

    General Build Arounds - new angles to your draft

    My favorite Twilight's Call deck was with: Flayer of the Hatebound Unlike Living Death, Call can give you the instant kill. Flayer is a lot of fun in its own right....especially with Apprentice Necromancer, Sneak Attack, etc
  2. inscho

    Card/Deck Low Power Card Spotlight

    I've run the black gearhulk at several different times for the same welder reasons. Ultimately cutting it each time for being too clearly a first pick in my format, which I don't find desirable for a vanilla ETB creature. I like the card a lot, but it's proven to be a little too good in my...
  3. inscho

    General "Looking for a card"-Thread

    Free for All is pretty cool, actually. Nice find!
  4. inscho

    General Modern Horizons

    I consider the madness archetype like the old blue green madness odyssey deck which included deep analysis, wonder, centaur garden and roar of the wurm. The mechanic is it's namesake but there's always been support from other complimentary mechanics
  5. inscho

    General "Looking for a card"-Thread

    I really enjoy devastating dreams in my cube, but feel like you need a lot of discard/graveyard payoffs to make it a valuable pick.
  6. inscho

    General Modern Horizons

    Curating down the pool of durdly artifact support cards is about to become very difficult.
  7. inscho

    General Modern Horizons

    Ohhhhhh...there we go
  8. inscho

    General Modern Horizons

    holy hot damn.
  9. inscho

    Dom's Stream of Consciousness

    Are you still loosely working off of that treasure map cube pool?
  10. inscho

    Card/Deck Single Card Spotlight

    What do people think of: Master Transmuter Sai, Master Thopterist didn't really make sense in my artifact archetypes, and I'm hunting for another blue card to support artifacts. I'm intrigued in its potential to further marry Show and Tell and Tinker as well as its utility in Birthing...
  11. inscho

    Inscho's Graveyard Combo Cube

    A fellow forum member recently reached out with a version of my cube that his playgroup has been testing with the storm package removed. It's pretty interesting to get a glimpse into an alternate reality of my cube. It has me thinking about which combo archetypes pivot the easiest into others...
  12. inscho

    General [WAR] War of the Spark

    I often feel like the dumbest person in here
  13. inscho

    Card/Deck Single Card Spotlight

    Sentinel of the Eternal Watch Blinding Angel Windborn Muse I loved Sentinel in my Peasant cube back in the day. It's very powerful in lower powered environments, but is a pretty fair white control finisher. Blinding Angel provides an unconventional asset to control decks, which you may or...
  14. inscho

    General Cards you regret adding to your cube

    I don't run Gravecrawler as I don't like the tribal implication, but I'm pretty happy with these guys in its absence: bloodsoaked champion dread wanderer bloodghast scrapheap scrounger
  15. inscho

    General Cards you regret adding to your cube

    Opposition Winter Orb This combo actually led to someone storming out on a cube night, and never playing magic again. :D
  16. inscho

    Card/Deck UB Zombie Tokens

    Not many people run this card, but I personally like it a lot in the right context: Zombie Infestation I know it's not really what you're getting at, but figured I'd toss it into the ring. It requires some building around: Asylum Visitor From under the Floorboards Gisa's Bidding Gifts...
  17. inscho

    Inscho's Graveyard Combo Cube

    Little late getting the decklists up, but Endgame and GoT are more important on a Sunday. Apologies for the lack of details, I had too much Founders Kentucky Breakfast Stout (12.3%!) too early, and couldn't remember much other than talking loudly at my opponents. Onto the decks: 3-0...
  18. inscho

    Card/Deck Single Card Spotlight

    Judgment* I've had good experience with avacyn's judgment and think it's a pretty fair card...fairly low powered for my cube. It costs an additional mana to be arc lightning, and requires a hoop to jump through to get there. If you're concerned, violent eruption would be an even more fair option.
  19. inscho

    General The Draft Exchange

    It didn't feel on rails at all. I had a lot of opportunities to pivot, and the resulting deck doesn't feel like you're being beaten over the head with the theme. All the cards are independently useful with exception of animation module...having a card or two like that seems fine to me. I've...
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