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  1. Grillo_Parlante

    Meltyman's Test Subject (720-card cube)

    It sounds like you are starting to depower your environment, recognizing the difference between cards that are good and cards that are good for your environment. If you haven't already done so, I would look at some of Jason's channel fireball articles, as he went through the same evolution...
  2. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    Honestly, I've found goblin arsonist to be fine as a fixed mogg fanatic.
  3. Grillo_Parlante

    Legacy-based cube

    Yeah, that curve is pretty ugly. Compare the legacy cube's curve vs. CML's curve. The difference between blue 4s in particular is pretty jarring.
  4. Grillo_Parlante

    General CBS

    thought scour laboratory maniac
  5. Grillo_Parlante

    The 'Draw-a-Card' cube

    Looks great. Here is a list of cycling cards I can give my seal of approval to from gameplay: cloud of faeries resounding wave edge of autumn eternal dragon miscalculation sigil of the nayan gods street wraith starstorm twisted abomination unearth glassdust hulk is on my bench, and worth...
  6. Grillo_Parlante

    General Non Blue Control in Cube

    Maybe some white only blink effects to keep getting value off of briarhorn, caryatid, and wall of blossoms? otherworldly journey flickerwisp galepowder mage triad of fates White also has wall of omens, a bunch of removal, and temp. protection effects to protect your board. There is also...
  7. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    I'm kind of hinging on tribal flames being the only non-green payoff card. You can also slant your token generators towards red, rather than white, which makes R/G more natural in conjunction with tromp. Exploding borders helps pull red in as a necessary color to ramp/get domain. Obviously...
  8. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Beh, I'm ok with bending the rules a bit. I'm imagining something more like pauper zoo than modern masters 5 color goodstuff, though maybe thats too hard to swing.
  9. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    switching gears, domain is a reasonable low power gruul theme tromp the domains tribal flames matca rioters exploding borders kodama's reach nylea's presence
  10. Grillo_Parlante

    Generic cube

    What theme/subthemes do you support already in each of the 10 color pairings? If you support, wedges and shards, which themes and subthemes do you support there? Looking over the cube, it seems pretty reasonable. I would just cut the sword.
  11. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Honestly, temur ascendancy makes me want to brew down a combo/mass mana generation route. We already saw something like that in standard, and I'm sure cube has a lot more potential. Cards like karametra's acolyte and magus of the candelabra become abusive with haste when coupled with the right...
  12. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Ok, this is great, so: fires of yavimaya sarkhan vol temur ascendancy hammer of purphoros for hard to interact with mass haste, and than lightning mauler Small, flexible haste effect. and maybe ogre battledrive That looks like a critical mass to me, and two of them even scream...
  13. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    I think the selection of creatures is there, the biggest problem the archetype has, i.m.o, is never coming together, since we are only really taking about 2 good mass hasters, and 1 psudo mass haster. Their just isn't a density of the effect. I might run 3 fires for a few weeks, just to...
  14. Grillo_Parlante

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Whats this? A card being printed that is incredibly cool, but has a low hit rate because it deals with TOL manipulation? And I am a person obsessed with TOL manipulation? Congregation at dawn reclaim noxious revival worldly tutor mwonvuli beast tracker brutalizer exarch brainstorm ponder...
  15. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Primeval titan also looks perfect. +4 lands and 6 fires fueled trampling damage, swinging in on a creature that pushes people into ramp cards already seems great. Also really like keldon marauders, since fires makes it less of a narrow burn card. I think for haste enablers, fires, hammer, and...
  16. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Wow does crater hellion look amazing with haste.
  17. Grillo_Parlante

    [Feedback/Tuning] SOMROE (Fantasy Set)

    Breech seems like a reasonable replacement for howl from beyond. You'll get not argument from me about the combat tricks: they all look fun. My only comments are that howl is maybe too powerful with infect, but you are already aware of that.
  18. Grillo_Parlante

    The Penny Pincher Cube (360)

    So, some more interesting and strange decks last night. Ones 1 quirion ranger 1 Trusty Machete 2 Abundant Growth 1 Emerge Unscathed 1 Executioner's Capsule 1 Aether Spellbomb 1 Chromatic Sphere Twos 1 voyaging satyr 2 cloud of faeries 1 prophetic prism 1 mycosynth wellspring 1 sunscape...
  19. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Yeah, I mean, the only reason I am thinking of running fires of yavimaya, is to sort of suggest that people try the theme in Gruul. With themes like this, there is the real danger that some other color will pick up the pieces and just be better with it. However, if haste ends up becoming popular...
  20. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    I think what you would want would be a design running those sorts of haste effects, ramp, and than some G/R guys that are good but better with haste for whatever reason (tap activated abilities, attack triggers, fade counters, 187 ETBs). Fires of yavimaya gets a gold slot to suggest people try...
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