Search results

  1. sigh

    General "Looking for a card"-Thread

    A card I used to run that hits the sweet P/T band and plays into your UWR spells archetype ojutai exemplars
  2. sigh

    Card/Deck Single Card Spotlight

    Having the monocolor cycling lands available in the basic land box was one of the best things I've done for my cube. In no ways throws off the "balance" of things, and just opens up options. I also want to point out that Knight can act as ramp if needed. Her land doesnt enter tapped.
  3. sigh

    Erik's "The cool side of Magic" cube

    Ok so I perused the list a bit more thoroughly. It's really remarkable how similar in makeup your cube is to mine. I guess you weren't kiddin' when you said you've taken inspiration from my cube! Firstly, what I'm noticing from the analysis section of the cube... our cubes really build around...
  4. sigh

    Sets [KHM] Kaldheim Official Previews

    That serpent is a pretty cool UG finisher. No intrinsic evasion, so it doesn't just swing through willy nilly, builds it's own army, but also uses that same army to power it's own abilities. Sometimes games need to end!
  5. sigh

    Card/Deck Single Card Spotlight

    yeah Indestructible + repeatable fight isn't a great combination...
  6. sigh

    Sets [KHM] Kaldheim Official Previews

    You rang? I also agree, btw
  7. sigh

    Erik's "The cool side of Magic" cube

    Kambal is huge for this archetype in my cube, especially if focus is being made on having an effective early-ish game. All the removal and card draw and other fiddly stuff the opponent does to try and manage the situation will cost them, getting you closer to kill range. Edit: especially...
  8. sigh

    Erik's "The cool side of Magic" cube

    Black is the most troublesome spot for beaters IMO. Peaking at Noxious Gearhulk can leave decks lacking quickly. If tokens aren't leading to defensive stalls (which I find surprising), they certainly aren't helping the top end. Both in the way you mention that tokens aren't given enough oomf to...
  9. sigh

    Erik's "The cool side of Magic" cube

    Totally forgot about you asking re: WB hatebears. This is an archetype I directly support (again as of 2018). Here's a deck that is pretty indicative of what I see when the deck is (was) built. www.cubetutor.com/cubedeck/878601[/url]"] Ones 1 Bloodforged Battle-Axe 1 Bloodsoaked Champion 1...
  10. sigh

    Erik's "The cool side of Magic" cube

    Honestly your cube looks quite similar in composition to mine, but at a slightly higher power level. So coming form a point of direct comparison: I do notice more dedicated token generation in white and green (Hornet Queen gross gross). That's one thing that obviously can tend towards stalling...
  11. sigh

    General CBS

    I also color code my tokens, further even than with the five cardinal colors, but with variations of the colors to differentiate the individual groups of tokens.
  12. sigh

    Sets [KHM] Kaldheim Official Previews

    Yeah to be clear the yugioh vibes are good vibes. I played yugioh before I found MtG, back in the early days of the games before yugioh ran afoul of longevity issues as Brad mentions. The looming threat of the face down exile is an excellent facet to the mental games the two or more players are...
  13. sigh

    General Fight Club

    The original question really makes it tough for deprive to shine, that being an environment with zero landfall synergies. In the context that the card was designed for (zendikar) with all of the synergies and secondary reasons to get lands into your hand, it's an awesome card.
  14. sigh

    Sets [KHM] Kaldheim Official Previews

    Strong yugioh vibes from that lol. But I agree it would be a good idea, and a very similar functional effect between the two games. A face down card that may or may not be telegraphing a certain effect, which may or may not change how the opponent is playing. A few mind games sprinkled on top...
  15. sigh

    General CBS

    I typically use actual coins for treasure tokens. Usually some random leftover foreign currency I have lying around, but I think I also have a (US) half dollar in the pile.
  16. sigh

    General CBS

    ooo! Those are awesome. Even with limited artistic skill, you can write "Kraken 8/8" on it and leave it at that.
  17. sigh

    General CBS

    Make the tokens non-specific. Is it really not workable to just use dice, little marbles, or something similar? Seems to work in the vast majority of games I play outside of maybe a competitive environment, which I haven't been a part of for years now.
  18. sigh

    Sets [KHM] Kaldheim Official Previews

    Writing that sort of thing to WotC is one of the ONLY ways they change their stance on certain mechanics. No it won't change the current set, but they release a survey every set for a reason, have Mark and others on social media for a reason, etc. etc. Like, write whatever you want, but a...
  19. sigh

    Sets [KHM] Kaldheim Official Previews

    Feedback is good for a lot of reasons, but like, send it to the right place. We are on a cube forum discussing prospects for archetypes, inclusions, etc. Tell WotC you are not impressed. It really doesn't do anything for me, here, trying to see what could be worked into UG tempo or something.
  20. sigh

    Sets [KHM] Kaldheim Official Previews

    snow hard to enable in cube? just have snow basics or a rule that they are snow.
Top