Search results

  1. sigh

    General Fight Club

    I think I prefer Battle Screech. Devotion feels more midrangey, so if you want to use it that way, I could see it, but I like the flying bodies in the more "velocity" decks, and "free" flashback is sweet. Beast on curve after Monastery Mentor
  2. sigh

    General The Draft Exchange

    That deck looks sweet! A great execution of the white side of reanimator. With the discard effects you ended up with I can see not needing the troll, but the mana definitely is ideal. You playing modern? :) www.cubetutor.com/cubedeck/810512[/url]"] Ones 1 Mystic Speculation 1 Mystical Tutor...
  3. sigh

    General The Draft Exchange

    www.cubetutor.com/cubedeck/810271[/url]"] Ones 1 Assault Strobe 1 Firebolt 1 Grim Lavamancer 1 Spikeshot Elder Twos 1 Burning-Fist Minotaur 1 Cathartic Reunion 1 Earthshaker Khenra 1 Jace, Vryn's Prodigy 1 Magma Jet 1 Muddle the Mixture 1 Raptor Hatchling 1 Skyship Plunderer 1 Thermo-Alchemist...
  4. sigh

    Card/Deck Artifact/Enchantment destruction

    if they made a green color-shifted Forsake the Worldly, I think I could die happy. Dissenter's deliverance is a great card as is, and cycling is probably in top 3 mtg mechanics overall. I've been relatively happy having a naturalize effect in green in the past. I ran nature's claim, and it saw...
  5. sigh

    General Three-Player Formats

    ...you laid out the proposed idea? Why wouldn't you be the one to test it??
  6. sigh

    General Rethinking Color Mana Curve

    What Dom is saying is that the DD card will be less castable than CD. In your 12/5 example, MUCH less castable. It's always easier to splash CD than DD. A two mana card example. Results are probability of casting on curve. Assuming we are on the draw, so 9 cards seen.: CC at 10/7 = .73 on...
  7. sigh

    Card/Deck Single Card Spotlight

    "Recursive midrange" is the best description of what my GW does that I've heard yet, and so simple! IMO it's fine to have a color pair(s) that is more straightforward and transparent. If anything, it gives an easier path for beginners, and a getaway for people who don't want to think all that...
  8. sigh

    Card/Deck Single Card Spotlight

    That sounds like a solid deck plan, but it doesn't sound very much like Hunting Grounds would want to be in it. I could totally be wrong with that, and I'm sure there are decklists like described where it works. I think I'd rather have Selesnya Charm in the deck described. Removal, token body...
  9. sigh

    Card/Deck Single Card Spotlight

    It's a powerful card, but what deck is it looking to go in? Neither dredge nor madness seem particularly GW, so is it always a splashed card? Also entirely feast/famine, which can be feel bad. Stuck on 6 cards in the yard? SOL. Grizzly fate seems much more universally runnable as a threshhold...
  10. sigh

    Card/Deck Single Card Spotlight

    I have had good luck with it. I worried a little it'd be overbearing, but I've been happy with it so far. Your take on it is basically correct. Can fit into a more aggressive deck as a repeatable source of board presence into the later game, and also works in more midrangey decks.
  11. sigh

    Sigh, a Cube

    Made some swaps after a night to think on my draft and what I was seeing with picks, plays, etc. Out: see beyond arashin cleric diregraf ghoul essence extraction ojutai exemplars mouth // feed sylvan might In: Search for azcanta spirit of the labyrinth dread wanderer battle at the bridge...
  12. sigh

    Card/Deck Single Card Spotlight

    Sram's Expertise Has anyone had any experience with this card? I'm liking the potential it could bring to the RW tokens deck, and maybe WB too. Is it too low impact with only 1/1 bodies? The free spell in white seems strong though...
  13. sigh

    General Fight Club

    What sort of decks is it working in for you? Your recent CT drafts don't seem to be agreeing with your sentiment, because I looked through the most recent 10 UR decks or so, and didn't see it in any of them, or saw it in the side. It kinda sounds like the type of card that might be good, or...
  14. sigh

    Sigh, a Cube

    Lol no, only one watery grave. yay typos. I think the Coffin Queen will be at least moderately successful, if not better. There are a couple other of this creature reanimation effect, one spicy one hell's caretaker Doomed necromancer probably fits here too. it feels like a fair recurring...
  15. sigh

    Sigh, a Cube

    Four Man Draft - 10/13/17 Had a great little draft today, with some of the best decks and action the format's seen yet. Did a little bit different way of drafting, with 6 packs of 9. Yeah that's 54 cards... it was a math error in the hustle of getting everything set up. ¯\_(ツ)_/¯. It all worked...
  16. sigh

    General Fight Club

    the red Five Drop of choice for me is definitely goblin dark-dwellers Besides that I run Kiki-jiki, who has seen moderate success in being a value engine. Mostly agree that we are waiting on 1-2 more "good-but-not-busted" 5-drops. If I am to pick one to take off of that list, Sarkhan probably...
  17. sigh

    General Fight Club

    I think I like Bloodwater over both of those. Mercurial chemister seems better if the format it's in is low on ETB effects. If that's the case for you, it does gain some stock. I just prefer the efficient flying body with useful ETB more, generally.
  18. sigh

    General Ixlan Spoiler

    Sounds like a well-placed card in your format. It's interesting you bring up planeswalkers, because that really goes to show how much of a damper they can put on other forms of incremental value generation, and inversely what their absence can enable. I think removing almost half of the walkers...
  19. sigh

    General Ixlan Spoiler

    An excellent point! If you run DRS, it's already performing this role far better.
  20. sigh

    General Ixlan Spoiler

    I played against this in limited, so apply grains of salt where applicable, but it seemed dreadfully slow. Each little facet adds up to make it less than ideal. The fact that you have to tap it, the fact that it's two cards, the fact that it's only the opponent's GY (this one is huge), and the...
Top