Search results

  1. sigh

    General Commander 2017 Spoilers

    I certainly hope that's the case! And definitely why I'm testing. She's also more thought-provoking than I thought at first glance, because she can do some cool stuff with certain types of spells: Flicker effects allows you to cast another spell that turn, according to one judge at least...
  2. sigh

    General Commander 2017 Spoilers

    Kess... is extremely good. A Karador for instants an sorceries with flying... yeesh. Almost assuredly trying out, but definitely immediately going on watch list for being too good. Sweet grixis spells anchor!
  3. sigh

    General Commander 2017 Spoilers

    UMMMM
  4. sigh

    General Commander 2017 Spoilers

    Is... is that a better-powered replacement for Grafted Wargear? With a sweet secondary effect? :)
  5. sigh

    General Commander 2017 Spoilers

    Gteat card. Not sure if needed with the gearhulk around, but still sweet.
  6. sigh

    General Commander 2017 Spoilers

    I really like the idea of this equipment, seems a pretty easy swap in for Trusted Machete. Interesting that it is an equipment that plays quite well in a go-wide plan. Lingering souls seems like a good starting point... Edit: and this starts getting absurd with double strike effects. The 2...
  7. sigh

    Sigh, a Cube

    Had a little 4-man yesterday. Drafted "normally", so less than half of the cube was used, but I still feel like the format maintained cohesion. Very happy to see that robustness in practice. Didn't record deck lists this time, but had a Naya aggro plan, UW tempo, GBu graveyard/sac deck, and me...
  8. sigh

    General CBS

    Regarding Unstable: This is... a good sign. I'm more and more looking forward to seeing what this set has to offer.
  9. sigh

    Sets Hour of Devastation Thread

    Has anyone tried, or thought about trying: god-pharaoh's gift? This card perfor med very well tonight in draft, effectively ending the game then and there. Two things I like about it that I didnt realize at first: - triggers at combat, so you can get value basically right away. - gives haste, so...
  10. sigh

    General Unstable Spoiler Unthread

    Sword of D&D is from Unstable.
  11. sigh

    General The Draft Exchange

    www.cubetutor.com/cubedeck/769623[/url]"] Ones 1 Bloodsoaked Champion 1 Innocent Blood 1 Thoughtseize Twos 1 Bloodghast 1 Collective Brutality 1 Go for the Throat 1 Grim Flayer 1 Heir of Falkenrath 1 Mayor of Avabruck 1 Plaguebearer 1 Scavenging Ooze 1 Sylvan Advocate Threes 1 Herald of...
  12. sigh

    General Unstable Spoiler Unthread

    maybe, but the difference between this and, say, Baneslayer Angel is there may not be a turn to react if you just plop it down and equip in the same turn. Especially when hitting with this puts you in a very good board position (and makes it increasingly difficult to deal with). Probably...
  13. sigh

    General Unstable Spoiler Unthread

    Sword of D&D is pretty sweet. the triggered ability is really dang strong. Any equipment that gives the controller a fresh body to equip is a decent equipment at worst. I initially liked that the protection is basically trinket text, but that make it even more feel-bad if the opponent finds...
  14. sigh

    General CBS

    They are printing it as a basic land, which I personally think is on par with the "jokeiness" of the set concept. It's appearing less on the sheet than the other basics or something.
  15. sigh

    The Penny Pincher Cube 2.0--Inventors' Fair

    Safra made a combo thread a couple of years ago. The discussion within may (or may not) be a little dated, but still worthwhile, and certainly a good thread to revive for discussing this topic anew. http://riptidelab.com/forum/threads/combo-in-cube-thoughts-on-the-showdown-turn.812/ There...
  16. sigh

    General Fight Club

    Basic land cycling definitely isn't the only way to have non-games. We also shouldn't dumb it down and say green is the only color that can fix. Wizards doesn't do this, and neither should we. That doesn't mean you have to use basic land cycling, but it behooves us to consider it as a useful...
  17. sigh

    Card/Deck Single Card Spotlight

    The vault is a great card, but the last bit is why I took it out. Arguably most complicated card in the game isn't something my format needs (more than one of)... was very pleased when this card came out ancient excavation It provides the role of digging for answers and card quality, it provides...
  18. sigh

    Sets Hour of Devastation Thread

    struggle//survive is one of the aftermath cards that can definitely go in the mono-red section. In Rx midrange and control Struggle can scale into murder relatively quickly. If Survive gets cast 2% of the time I still feel it's a decent upside, and a worthy front half. My big comparison is...
  19. sigh

    Card/Deck Artifact/Enchantment destruction

    no experience with the Kor, but both Wickerbough Elder and Forsake the Worldly have been great for me; both have seen maindeck play and are well liked with the group
  20. sigh

    Sets Hour of Devastation Thread

    ramunap excavator Abrade Hour of devastation Adorned pouncer sunscourge champion Hollow one Ifnir deadland Claim // Fame Bloodwater entity Struggle // survive This is my first round of cards I'll be including, I think. I will have to go through again and check more carefully at some point. Can...
Top