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    Card/Deck Balance: Reasonably Efficient Non-Etb Creatures?

    yeva, nature's herald
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    Card/Deck Low Power Card Spotlight

    Funniest thing about Wild Beastmaster is that if her power is negative your creatures will get -x/-x.
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    Card/Deck Single Card Spotlight

    I do like the idea of symmetrical effects. One that I've liked and think has a lot of play to it is delirium skeins Seems like an interesting puzzle to get this in your favor when you cast it, and can even allow powerful stuff while draining your opponents resources (dump finisher, unburial...
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    General Great Cards to go deep on

    Yeah, totally agree. I think here, now, is where the art of making depth comes in. How do you make them want this setup, and have it be beneficial? The reward has to be there for the risk of a card that promises a unique avenue. Something to consider for this thread in general... Edit: by which...
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    General Great Cards to go deep on

    I think trying to aim for this second category of "deepeners" is a good goal. Having cards that flavor the drafting without singlehandedly shaping draft direction seems like a solid concept. There's something there to be said about stuff like jeskai ascendancy, and could it just be something...
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    Card/Deck Tokens Combo

    Split cards are "name // name2" So far // away far // away
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    Card/Deck Single Card Spotlight

    "Both players draw as many cards as they want, basically". I would imagine your opponent draws cards until you no longer can, and then can effectively match you. So you'd both end up with almost no cards in your deck, and massive hands. Maybe this wouldn't happen, but I could see it.... Edit...
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    General Great Cards to go deep on

    flagstones of trokair
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    General Great Cards to go deep on

    Love worm harvest. In fact, see Engine Thread for a comprehensive list on how I enjoy going deep :p Notable card in molten vortex
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    General Custom Cards: The Lab

    I can't argue that the right audience can love the design concept behind Odyssey. But it's still an important lesson in design that involves multiple pieces that interact in weird ways.
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    Card/Deck Balance: Reasonably Efficient Non-Etb Creatures?

    I'm not sure that's as balanced by {u}{u} as you hope. I see a mid game play of tapping out for midrange threat -> getting teched and having the threat bounced, along with some random dork from earlier. And then if you try to play around it game 2 they have a free {1} mana tax. And one can...
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    General Custom Cards: The Lab

    Why wouldn't I bring up this perfectly relevant topic, for exactly that reason? I don't know all of yall's playgroups, so why assume anything about them, including that they conveniently sit in the camp that liked the block? Neat little article I found about exactly this topic...
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    Card/Deck Balance: Reasonably Efficient Non-Etb Creatures?

    Definitely agree with this. It's a good axis to sit back and reflect upon for a lot of environments. I literally made a deck back in RTR-THR blcok standard that abused the concept of "Multiple bodies for one body" to overwhelm the spot removal of decks like Mono-black and Esper. It was something...
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    General Custom Cards: The Lab

    It requires more mental circuitry to value the creature properly when its final board presense is reliant on other moving parts. Newer Drafters can have this problem with, say, Tarmogoyf. Also, lots of people don't actually like the idea of purposely wanting fewer cards. It's pretty...
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    Card/Deck Balance: Reasonably Efficient Non-Etb Creatures?

    Continuing with some ideas for this that pop into my head, a card that I currently run: advent of the wurm I know it's hiraliously not good against my aforementioned repeal, but it being an instant goes a long way in taking a french vanilla creature and giving it a lot of utility. Flash in...
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    Card/Deck Balance: Reasonably Efficient Non-Etb Creatures?

    repeal love this in a balancing context. Always takes more mana to use then the opponent uses, but promotes card advantage in the format. Love that it scales a little poorly against the threats we find most vulnerable to bounce. They spend 6 for Soul of Innistrad, you spend 7 to bounce it...
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    Card/Deck Single Card Spotlight

    I believe the closer to playable card is cubes old friend Phyrexian plaguelord Right? Also like the idea of a fiddled-with fell shepherd
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    Card/Deck Tokens Combo

    I think I prefer caller of the claw Because it provides itself as a body, and a slightly lower curve. Edit: but this is TOKEN combo, and Fresh Meat is much better in this regard for sure.
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    Card/Deck Balance: Reasonably Efficient Non-Etb Creatures?

    Compare siege rhino, for instance
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    Card/Deck Low Power Card Spotlight

    I like the idea of this sort of a GY engine piece, if the Engine thread is anything to go by :P There's an interesting modern update in: corpseweft
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