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  1. sigh

    Card/Deck Low Power Card Spotlight

    Elvish visionary is a little underrated imo. Things thraben inspector can do that wall cant: -kill things -attack -generate artifacts -be half the mana up front The attacking part is extremely relevant, having played against some white aggro decks in standard. Just hooking up a bonesplitter...
  2. sigh

    General Elegance in cube card selection

    "Limited" and "simplistic" aren't necessarily synonyms. Just look at triple Innistrad draft! That was depth if ever there will be. Again, I think the pinnacle of "elegance" comes from deep decks and formats even with the inclusion of simple pieces. Look at young pyromancer. That card reads...
  3. sigh

    General Elegance in cube card selection

    That's entirely dependent on playgroup. And designer, imo. I know about 2/3 of the drafters who frequent sessions with me would definitely be irked after a while if the format was too intense. It's something I've put some thought into, but could still improve upon. I think this cap might not...
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    General Elegance in cube card selection

    Another example I thought of for elegance in utility: syncopate This little gem reads easily, but is a valuable blue tool if your format promotes recursive agro, value reanimation, or is GY based in general. Lots of neat little format balancing done in one little clash of wills+ Also I think...
  5. sigh

    General Elegance in cube card selection

    I'm looking more at this from reduction of unneeded baggage that's supposedly providing some fringe advantage to a clean version that pulls it's own weight. The example I've though of right away is: ichor slickGrasp of darkness Ichor slick is a neat card, but so many pieces jammed together...
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    Card/Deck Tokens Combo

    Seems like one easy step of doubling up on the correct cards, then. I'm not sure what three colors it would be, so I can't speak well to specifics. ThE easy mode route in my mind is to just double up on the three pieces of the standard combo. Or include something like from beyond to search...
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    Card/Deck Tokens Combo

    I'm, like you, wondering how focused the deck can be. What stops it from just being the recursive agro deck with more of the death triggers than usual? Questions I've been asking myself on this topic: How would I incentivize both the drafting of a token deck and also a support structure for the...
  8. sigh

    General Elegance in cube card selection

    Loving this. This means a lot to me also, from my perspective because comprehension density can really throw off newer players. I definitely know that it can be hard enough to glean everything I need even with swaths of experience, but playing the game mostly casually? "Lemme just pass this...
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    Card/Deck Start your Engines: A Temur Card Advantage Deck

    I love beck // call personally. Cool simic card with this neato splash you can make that lets it go off on its own. I've thought about the card on several occasions. That draft report is amazing :). Is ZR actually better at higher power levels??? That cube looks way out of mines league, nut it...
  10. sigh

    Sets Spoilers Over Innistrad (Digest)

    Its been said before, but clues are an amazing mechanic. I'd honestly try for as many clue makers as possible. They help smooth out mana, promote progressive play, and artifacts. Tempted to test out thraben inspector because it comes down so early you can minimize your nongames with it. And...
  11. sigh

    General Fight Club

    Thinking on the new tokens thread got me thinking about my token generators (I run haunting atm)... secure the wastes v. midnight haunting Is haunting too much like Lingering Souls? Is wastes too good? Neither good?
  12. sigh

    Card/Deck Tokens Combo

    Isn't the OG token combo kill: overrun? In our cubes I see a lot of love for this white analog of the effect: dictate of heliod In my format at least I might try to skew WB more towards this super-go-wide strategy. White produces lots of HQ tokens, and black can do mean things with them...
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    Card/Deck Single Card Spotlight

    I love martial law (the card not the concept). Its definitely an option as a 'fixed' citadel siege. I think an interesting analog to the effect is: prison term
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    Card/Deck Low Power Card Spotlight

    Mysteries is playable in standard, I know for a fact. It grinds out so much value against removal-heavy decks. Also clues from Mysteries trigger Tireless Tracker and visa versa. The drawing card part of the grind is the real value.
  15. sigh

    Card/Deck Single Card Spotlight

    This feels a little bit like bringing the thread full circle :p. I think this is the 'Tog that many cubes want. It's one color, less mana, and everything else 2013 Dom says: It's helping breathe new life into my {G} section alongside the testing of an in-color strategy to fill up your hand...
  16. sigh

    Card/Deck Single Card Spotlight

    From what I've experienced and have heard, Upheaval is the most consistent swing in game state to either ~100% chance of winning... several turns later, or ~0% chance of winning.. several turns later, depending on if you are ahead or behind on resolution. Whatever the case may be, my group...
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    General Solo Draft Format (brainstorming)

    If I'm not mistaken, isn't the 'inverse' of this process a nifty little draft bot? As in, as the bot makes picks, it narrows down what it 'wants' to be seeing in the same 'pack bag' approach, and looks for that in subsequent picks. Etc. Etc. Neat. Edit: this as a drafting thing does sound...
  18. sigh

    General Solo Draft Format (brainstorming)

    This seems like a very interesting system for testing out experimental archetypes and themes in a cube environment under "best case scenario" conditions. Kinda like throwing an "ideal" sealed deck together but you actually draft it out.
  19. sigh

    Card/Deck Spirits

    If it could be done at little to no opportunity cost to the UW section as it is, seems like a fun little subtheme. Best done with the 'you might already run these!' cards, imo, so the theme can be worked in with tweaks rather than rejiggering the whole section. Here's a couple cool ones: kira...
  20. sigh

    Card/Deck Spirits

    My format being a little on the low-pressure end taken into account, I love Bygone Bishop. Helps aggressive W decks match control decks at their own game with consistent CA into the midgame. Also relevant body that gladly accepts equips and the like. Recommend highly.
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