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  1. Brad

    General [ZNR] Zendikar Rising Spoilers

    Skyclave Relic is sweet as hell. Darksteel Relic plus kinda bad Gilded Lotus is a nice package. Creates a lot of artifacts in play, which is sometimes relevant. If you untap Lithoform with a Key, you can use the first ability to then copy the second or third ability if you have tons of mana...
  2. Brad

    Card/Deck Low Power Card Spotlight

    Agreed. I think it reinforces an existing landfall aggro deck, but I wouldn't run it just to increase my equipment count. It's pretty good when it has a reason to be there and
  3. Brad

    General Fight Club

    Cut Windfall. Don't like Cryptic. Love Epiphany.
  4. Brad

    General [ZNR] Zendikar Rising Spoilers

    I'll be pretty butthurt if they make the black one appealing and put me in a tough position. I feel like they could have utilized more text on the front. "3 life or ETB tapped T: Add G" Not sure what that means because you're a total noob? Fine, check the back. Clears things up for all the...
  5. Brad

    General [ZNR] Zendikar Rising Spoilers

    Channeler rocks. The DFC Spell/Lands here shouldn't be an issue with what the back does if you avoid playing the mythic ones that have a different back than all the rest. Card's old, but it's pretty solid value and hate plus gives me serious Torment vibes... Free growing Bear seems...
  6. Brad

    Card/Deck Low Power Card Spotlight

    Seems like an extremely wordy card that doesn't do a whole lot more (and often less) than a Zombify unless you abuse the unintuitive blink interaction. I wouldn't mess with it unless my playgroup were all very advanced.
  7. Brad

    General Fight Club

    You could have a set of cards in different colored sleeves that are only available via Booster Tutor, but that's a bit of work. I haven't played with Breach and I've only used Yawg Will in Vintage for ultimate shenanigans, so I don't have any thoughts on that fight.
  8. Brad

    General [ZNR] Zendikar Rising Spoilers

    Wasn't there a thread about dense cards or something like that? I saw the green one of these and was pretty excited, but look what they did to my boy... That kicker cost :( Going to be late in the game before you're squeezing any extra value out of this. The three effects are all pretty poor...
  9. Brad

    General Fight Club

    Oh ya, you gotta go like 450+. I forgot other people don't just fill the biggest box they can find with as many shitty cards as they can and call it a cube.
  10. Brad

    General [ZNR] Zendikar Rising Spoilers

    These are sweet. I've got my eye on these Spell/Lands and I'm overall really pleased.
  11. Brad

    General Fight Club

    Booster Tutor is a solid card that gets more options as you play more colors and need to find a wider variety of lands.
  12. Brad

    General [ZNR] Zendikar Rising Spoilers

    I'd have given Feed the Swarm a try at instant. This would have been sweet with Kicker 4, return to battlefield instead. Threaten is an effect that scales as the game goes on, so having this be a land early and steal a fatty late is a really cool design.
  13. Brad

    General [ZNR] Zendikar Rising Spoilers

    Starts out pretty weak, but in my graveyard based format, seems likely to reach the second tier. What do you guys think on this one?
  14. Brad

    General [ZNR] Zendikar Rising Spoilers

    Mayyyybe. I'm so concerned about losing a turn to a tapped land when you're getting smashed by aggro. It also makes the front side a lot less useful relative to the environment. The uncommon G and W Spell/Lands from today are pretty sweet. So is the R one. "Spikefield Risks R Instant...
  15. Brad

    General [ZNR] Zendikar Rising Spoilers

    I hadn't even considered how awesome it is to bounce a spell back to your hand. Damn it. Every set makes me want to go low powered!
  16. Brad

    General [ZNR] Zendikar Rising Spoilers

    They've gotten so much better at designing milder tribal cards. Winged Words was great as a baseline Divination and a little bit of a strong draw spell with the payoff. Not entirely tribal, but close enough. Wizard's Lightning and Wizard's Retort are similarly fine cards at baseline. I dislike...
  17. Brad

    General [ZNR] Zendikar Rising Spoilers

    No one wants to talk about TIERED (nonblack) LANDFALL? Or about how these are not really worth the hassle, but are a cool untapped design? Or how this probably has some sweet combo potential somewhere? Or that we got another Ninja? Sort of... OK, probably actually no one wants to...
  18. Brad

    General [ZNR] Zendikar Rising Spoilers

    There's been a bunch more spoiled that I don't have the time to make a post for, but my secondary cube is an Onslaught cube that's patiently waiting for enough tribal density and overlap to come to fruition, so I'm excited to see Clerics and Wizards heavily featured. Also,
  19. Brad

    Card/Deck Elite Equipments

    I'll get one of the cheaper Swords as a test card. Thanks.
  20. Brad

    Card/Deck Elite Equipments

    Yeah, the pro black is way too strong. It's probably 70% black cards. I was just curious how people feel on the power level of the cards if they provided nearly no protection.
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