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  1. TrainmasterGT

    The Train Station

    That is an interesting line of play. I think you're correct, context is probably going to be an important part of this decision. Thanks for the tip! I updated the post use it. Noxious Gearhulk is definitely closer to the original titans in design. I'm just using the term "Titan" to mean...
  2. TrainmasterGT

    Card/Deck Single Card Spotlight

    I Gotchu fam <3
  3. TrainmasterGT

    The Train Station

    The Sinister Situation of Shadowborn Demon Shadowborn Demon Shadowborn Demon is one of those cards which straddles the line between completely busted and absolutely unplayable. Even during an era when Mono-Black decks dominated standard, one would be hard pressed to find a deck giving the...
  4. TrainmasterGT

    Card/Deck Single Card Spotlight

    Minecraft says Hi.
  5. TrainmasterGT

    Card/Deck Single Card Spotlight

    Power Play could be fun. I think being able to always go first is a great little advantage for aggro strategies.
  6. TrainmasterGT

    Card/Deck Single Card Spotlight

    Yeah to Unexpected Potential because it lets you play Demonic Tutor in your Mono-Red deck. Neigh to everything else for being too swingy (except for maybe sentinel dispatch although I think Chris gave a pretty decent argument against it.)
  7. TrainmasterGT

    The Train Station

    Thank you both for your kind words! LSV's ranking system was partially an inspiration for my list. I spelled out this ranking system so that people would have a better idea of what I was trying to say when a card was, for example, a 5. The biggest thing I want people to take away from this...
  8. TrainmasterGT

    General Fight Club

    KezzerdrixVSSpawn of Mayhem 1. Rate these two cards using The Thanos Approach. 2. Which one of these cards do you think is more interesting as a black 4-drop. Kezz is less powerful, but seems a little bit cooler. Spawn just seems kinda bomby, but in a way that could be interesting to play with.
  9. TrainmasterGT

    General Fight Club

    And you know, it's fine if one color in an archetype doesn't add as much to that strategy to the other. In my current U/G section, decks try and untap lands with mana enchantments. Green is the core of the strategy, but most of the decks still play a lot of blue. As long as you have a fun deck...
  10. TrainmasterGT

    The Train Station

    The Thanos Approach to Cube "Perfectly balanced, as all things should be..." Ever since I started cubing, I've found myself caught between two differing design ideologies. On one hand, you have the power-maxed cubers of MTGS and, to a lesser extent, the r/MTGCube. Those communities are more...
  11. TrainmasterGT

    The Train Station

    I have decided to start a new thread to discuss random cube and non-cube related magic things. I'm going to discuss the process of constructing new cubes here, as well as talking about single cards I have been enjoying. I also plan to discuss Cube Theory and deckbuilding. I thought it would make...
  12. TrainmasterGT

    Troels's cube

    You certainly have some interesting concepts at play here- I think your draft will go well. On Ramroller- does it having only 2 power actually matter in most matchups?
  13. TrainmasterGT

    General Fight Club

    I think you're getting too caught up looking for synergy for this deck and missing the larger picture of your environment. Although I wouldn't call your list high powered, it is not low powered enough for a lot of the mono-U landfall enablers to be good, or even playable in some cases. I think...
  14. TrainmasterGT

    General Fight Club

    Living Tsunami I guess? None of these are very exciting. Depending on the power level of your creatures, Soratami Rainshaper could be fine, but you would need to have a really weak creature base for anyone to consider playing it without any sort of synergy.
  15. TrainmasterGT

    General "Looking for a card"-Thread

    I've played with Myrsmith before, it's a really fun build-around for low powered cubes. I can even see it being decent in a higher powered list as long as it's short of ActualPower. For general power ratings, I'd rank them as: -Teshar, Ancestor's Apostle -Daring Archaeologist -Myrsmith...
  16. TrainmasterGT

    General Fight Club

    In that case, I would say approach is definitely the better option. Alt wins are both more fun and less annoying than humility effects, especially if you have counterspells/other anti-approach cards in your list.
  17. TrainmasterGT

    Astra's New Thead (450 Unpowered Updates)

    M15 Border cube might be interesting... Might be hard to balance though.
  18. TrainmasterGT

    General Fight Club

    What's the fight here? More accurately, why are these two cards specifically paired against one another? If this is met as a control finisher VS battle, then I think Approach of the Second Sun is probably better. It actually wins the game as opposed to making it miserable for your opponents.
  19. TrainmasterGT

    General CBS

    Fling is a superior win condition for Timmies.
  20. TrainmasterGT

    General CBS

    Thank you :)
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