Search results

  1. Onderzeeboot

    Card/Deck Single Card Spotlight

    Mistmeadow Witch seems superior
  2. Onderzeeboot

    Sets [ORI] Magic Origins Spoilers

    All you guys missed Macabre Waltz the first time? My favorite art in Ravnica block :)
  3. Onderzeeboot

    Card/Deck Single Card Spotlight

    Yeah, when a card always ends up 15th pick, and never sees play, it fullfills no purpose in your cube. Keeping it in just because you "need" a second {G/U} hybrid isn't doing anyone a favor. I would just add an interesting G/U gold card in its spot.
  4. Onderzeeboot

    Card/Deck Single Card Spotlight

    Do you run customs? Cause Mercurial Bairn {1}{g/u}{g/u} Creature - Ouphe Flash When ~ enters the battlefield, proliferate. 1/4 sounds pretty sweet
  5. Onderzeeboot

    Card/Deck Single Card Spotlight

    Nah, that card has been janky like forever despite people's best intentions to break it. Finding only lands is a real drawback, not controlling which of those lands you get is even worse!
  6. Onderzeeboot

    General Fixing Mulligans, Improving Games

    I tried a lot of different CCG's, but not of them captured me quite as much as Magic, though WoW TCg was pretty fun as well.
  7. Onderzeeboot

    Card/Deck Single Card Spotlight

    It's called card advantage. At {2}{g} Sudden Reclamation is basically a Divination with a much higher upside in the late game when you can get back your best creature.
  8. Onderzeeboot

    Card/Deck Single Card Spotlight

    Hahaha, that was cheeky :) Grim Discovery doesn't mill you for four though, and that really does make a difference, especially on turn 2. It would probably be fine at {2}{g} (or {2}{b}) though.
  9. Onderzeeboot

    General Fixing Mulligans, Improving Games

    Yeah, I do agree saying mana screw is good for the game is BS. I don't think the problem is easily fixed without the whole... texture (?) and identity of Magic changing, and I definitely don't think that's worth it. The best they can do really is have mulligans be less impactful, but they have...
  10. Onderzeeboot

    Card/Deck Single Card Spotlight

    I think the consensus of those who did was that it was ultimately shy of being good enough. It's just too inefficient at four mana.
  11. Onderzeeboot

    General Fixing Mulligans, Improving Games

    This is my experience as well. Aggro kinda likes scrylands, because they keep the action going, they just don't like them on t1, but no one is saying you can only play them on that turn. I'ld say that's a plus, but the biggest upside of variance is that you aren't playing the same game every...
  12. Onderzeeboot

    General Fixing Mulligans, Improving Games

    Truth be told, while mana screwing and flooding sucks, variance is what makes the game so great! Magic would have never held our attention for so long if the core of its gameplay wouldn't have provided a means for ever changing gameplay. I approve of the mulligan change, but at the same time I...
  13. Onderzeeboot

    Onderzeeboot's Khans of Alara WUBGR Cube

    I've been a bit under a time constraint for the last few weeks, sinking most of my spare time into various other hobbies and responsibilities, but as I have spent what time I did have left in the last week on the new and improved Patreon-fueled part of cubetutor, and as I posted on the CBS...
  14. Onderzeeboot

    General CBS

    I've finally uploaded my cube as well, and everyone is happily invited to come draft it at this fancy custom URL: www.cubetutor.com/khansofalara/draft Seriously though, this is an as of yet untested cube, so feedback is welcome! I intend to take this for a spin after my Origins preorder arrives!
  15. Onderzeeboot

    Sets [ORI] Magic Origins Spoilers

    Lol, I immediately discarded it as jank because of the old storage lands. So yeah, you're better of running Dreadship Reef and friends. I have never really considered running them, though I did put Reefs in my Ramirez dePietro Pirate casual deck!
  16. Onderzeeboot

    Card/Deck Prison in Cube

    Holistic Wisdom also has a tendency to lead to repetetive game states. That's not a problem in constructed, but I don't think it's desirable in limited.
  17. Onderzeeboot

    General Removal by the Numbers

    I am in the process of adding Origins to my new cube, and want to cut some cards to end up at 450 again. When asking myself if I could conceivable cut a removal spell, I stumbled upon this article by Alex Ullman. He counts only those cards able to remove a creature for more than one turn. Turns...
  18. Onderzeeboot

    Sets [ORI] Magic Origins Spoilers

    I'm just waiting for the first cube report where a player loses after casting Wildfire with an Ember Hauler and an Embermaw Hellion in play :D
  19. Onderzeeboot

    Sets [ORI] Magic Origins Spoilers

    I think I would suggest 0 copies get 0 of each. Sorry to be pessimistic, but it only replaces itself when you draw the second, and a 1/1 flying is really weaksauce on its own. I think you'ld be a lot better of by sticking to the useful {u} cantrips like Preordain and Brainstorm.
  20. Onderzeeboot

    Sets [ORI] Magic Origins Spoilers

    Worm Harvest is funny in Molten Vortex decks, if you can get the mana to work...
Top