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  1. Dom Harvey

    Grid Draft: USA vs Canada

    P4: Scavenging OozeStormblood BerserkerFlooded Strand P5: Liliana of the VeilDissolveCreeping Tar Pit so far:
  2. Dom Harvey

    Card/Deck White Cards with Graveyard Value

    Red seems much harder to do fun GY things with than white (Faithless Looting/Goblin Welder aside)
  3. Dom Harvey

    Grid Draft: USA vs Canada

    P2: Overgrown TombSacred Foundry P3: Fabled HeroUnderground SeaSublime Archangel
  4. Dom Harvey

    Grid Draft: USA vs Canada

    #TeamCanada Force of WillMizzium MortarsCondemn
  5. Dom Harvey

    Dom's Cube(s)

    Yeah, it's possible some of this will have to be scaled back a bit, but it's hard for control decks to work if you can't draft a bunch of powerful cards. Any ideas for other shards/wedges?
  6. Dom Harvey

    Dom's Cube(s)

    Ok, another probably-failed ground-up redesign incoming. I tried the approach of assigning each colour pair a theme/strategy and building from there, but it was hard not to end up with a bunch of isolated subsets of cards that never really interacted with each other. Instead I'm going to try...
  7. Dom Harvey

    Card/Deck Single Card Spotlight

    No. Explore is a card I want in any and all of my non-aggressive green decks. Spinning Darkness is too little too late by the time you can reliably activate it - it can't kill late game threats but is also bad against aggressive creatures.
  8. Dom Harvey

    Sets [M15] Magic 2015 Spoilers

    These cards are strange and not in a way I like. That said, Return to the Ranks is awesome.
  9. Dom Harvey

    [Design/Construction] Rebuilding my 360...

    Forbid has always been borderline oppressive for me but YMMV
  10. Dom Harvey

    Card/Deck Astral Slide

    I've seen a few people on VMA-highs wish that Slide were a thing in Cube, and CML mentioned considering it for the article contest a while back, so here we go. Astral SlideAstral Slide The obvious place to start is the cycling lands, which are essentially free for deckbuilding and add a lot...
  11. Dom Harvey

    Card/Deck Single Card Spotlight

    Kessig Cagebreakers?
  12. Dom Harvey

    Card/Deck Brainstorm as a lynchpin

    and because EDH players have serious problems
  13. Dom Harvey

    [Design/Construction] Rebuilding my 360...

    I fully approve of double Looter.
  14. Dom Harvey

    Card/Deck Brainstorm as a lynchpin

    Dack Fayden Notion Thief also Careful ConsiderationWheel of FortuneTime Spiral
  15. Dom Harvey

    Card/Deck Single Card Spotlight

    Boom // Bust For those of you running lots of fetchlands I would definitely give this card a try. Also, as part of my recent 'cut all the aggro cards and replace them with gold cards' kick, I've been liking: Sedraxis Specter
  16. Dom Harvey

    General Two Thoughts on Cube Design

    I like most of this. I would caution that, while players indeed mostly don't give a fuck about the structure of the Cube, you have to be somewhat aware of the expectations that a perceptive drafter is going to have/acquire. As designers we're omniscient regarding the contents of our Cubes, and...
  17. Dom Harvey

    General Battle Box

    Early thoughts: - With guaranteed land drops each turn your hand fills up very quickly, so you need a lot of cheap cards to a. dump your hand more quickly, b. have more decisions to make on any given turn, and c. ensure your basics/Guildgate sequencing actually matters (e.g. if you have...
  18. Dom Harvey

    General Battle Box

    ditto many of the Level Up guys; really anything that lets you incrementally spend spare mana
  19. Dom Harvey

    Card/Deck Single Card Spotlight

    Holistic Wisdom
  20. Dom Harvey

    Card/Deck Single Card Spotlight

    Huntmaster of the Fells
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