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  1. TrainmasterGT

    General Removal density

    That's exactly what I was trying to say.
  2. TrainmasterGT

    General Removal density

    As long as you’re still drafting the whole Cube, your players are still getting cards in the same ratio, they’re just getting more of them. The primary difference is that the resulting decks are going to be more consistent. I would say that you only need to scale back on removal if your players...
  3. TrainmasterGT

    General Removal density

    Right now, I am at 75 removal spells out of 311 nonland cards, which equates to 24.11% removal. I included Thoughtseize effects that could hit creatures in this calculation. My removal As-Fan is 3.1245.
  4. TrainmasterGT

    General Do you enjoy playing Chess?

    I like Chess. I'm not that great at it, but it's fun to play.
  5. TrainmasterGT

    General We Make The Cube

    Yes, this is where I took my tag from, @Velrun. Since I have been tagged again, I will use this opportunity to remove Venser, Shaper Savant. And I'll pass tags to @Heymaker and @Peter LaCara
  6. TrainmasterGT

    General We Make The Cube

    I believe two people tagged into the wild.
  7. TrainmasterGT

    General Jumpstart, Historic Horizons spoiler thread

    Not wanting to hear Boomers complain about the online-only cards is the exact reason why I decided not to start a new thread even though i wanted to discuss Davriel's Drip. But since I'm here... Seriously, mask man got some Style in between printings! Also, I think Arena is going to die long...
  8. TrainmasterGT

    General We Make The Cube

  9. TrainmasterGT

    General We Make The Cube

  10. TrainmasterGT

    General We Make The Cube

    I’m gonna add a cycle of things with Cycling {Color Pip}! Cast Out Hieroglyphic Illumination Horror of the Broken Lands Spark Spray Dissenter's Deliverance I’m going to tag @landofMordor and @Jason Waddell.
  11. TrainmasterGT

    General We Make The Cube

    Sorry, they just aren’t anywhere near good enough to compete with Hidden Gibbons! You should have known that the Gibbons would spike the power level of the cube when you added them!
  12. TrainmasterGT

    General We Make The Cube

    Well that's bloody annoying but whatever. First Tag, we're still removing Wandering Ones. Wandering Ones Second Tag, we're going to add the cycling Cycle now that Brad removed the extra Glassdusk Hulk. Glassdust Hulk Architects of Will Monstrous Carabid Deadshot Minotaur Sigil of the Nayan...
  13. TrainmasterGT

    General CBS

    Can we take a moment and appreciate the fact that the new Davriel has DRIP?
  14. TrainmasterGT

    General We Make The Cube

    Oh I forgot tags! I'm going to call upon @James Stevenson and @Grace
  15. TrainmasterGT

    General We Make The Cube

    For my first pick, I'm going to replace Wandering Ones with Mausoleum Wanderer... Wandering Ones –––> Mausoleum Wanderer Mausoleum Wanderer combos much better with Iname as it can sacrifice itself with a relevant ability in order to generate value. It goes really well with Iname! For my second...
  16. TrainmasterGT

    General We Make The Cube

    I think we need about 9 more of these.
  17. TrainmasterGT

    General We Make The Cube

    I am endlessly excited that someone added this card. It goes really well in a lot of the decks that are coming together.
  18. TrainmasterGT

    General We Make The Cube

    I'm going to add a second Mizzix's Mastery to help make "reanimate an ultimatum" an actual deck. Mizzix's Mastery And I'm gonna tag @Aston and @Peter LaCara
  19. TrainmasterGT

    General We Make The Cube

    Alright, I'm going to add these: Academy Manufactor I've been seeing this card a lot in Modern lately and I think it pairs very well with all of the treasure shenanigans going on in the Cube. I think this list is uniquely positioned to let this card be more than just a meme. It also creates 9...
  20. TrainmasterGT

    General We Make The Cube

    It worked!
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