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  1. Onderzeeboot

    Sets [DMU] Dominaria United Spoilers

    Yeah, more historic is exactly want. Preferably with playable cards in more colors than just white.
  2. Onderzeeboot

    Sets [2XM] Double Masters Spoilers

    I drafted this set yesterday, and honestly, it felt so great! Went 2-1, losing the final when my deck finally spectacularly failed in the 3rd game, but boy did I have some sweet wins with my GUbr ramp deck! The highlight of the evening was when I cast Villainous Wealth for X = 9 against an UR...
  3. Onderzeeboot

    General Prince Renathal

    I love Prince Renathal. Obviously the challenge is to also fit Reno Jackson into that list so you can heal up back to 40 :P
  4. Onderzeeboot

    General CBS

    Easy, you pick white! Porcelain Legionnaire Cloudgoat Ranger Elesh Norn, Grand Cenobite Swords to Plowshares Wrath of God Timely Reinforcements Mana Tithe Elite Spellbinder Inquisitor Exarch Cartographer's Hawk It has aggro support, midrange support, control support, targeted removal, mass...
  5. Onderzeeboot

    General Top 100 Best Threads on Riptidelab

    Also, the meme posts are just as precious. Who doesn't fondly remember the bald Whovian trading post! ;)
  6. Onderzeeboot

    General CBS

    Yeah, the "how many lands" article linked by Chris earlier in this thread (this one) makes a great point about how you can coax players into playing fewer colors despite having insane fixing, because no matter how good your fixing is, playing more than two colors always comes at a cost. I...
  7. Onderzeeboot

    General "Looking for a card"-Thread

    I think Bloodbriar is a better card in general, as it starts with better stats, and also triggers off of fetchlands, treasures, and whatnot. While Rot Shambler technically gets to attack a turn sooner, it might very well be too small to actually push through on turn 3 since it starts as only a 1/1.
  8. Onderzeeboot

    General CBS

    If you are purposefully slowing down your environment and want people to have good mana, might I suggest simply adding the gainlands to your basic land box? You can even still include a modicum of better (i.e. untapped) mana fixing in your main cube.
  9. Onderzeeboot

    General CBS

    The downside is you need so many, because you have to cross them off. If you were going to do something like this, I think just using vouchers for sharpied common taplands in the basic land box work better. That said, I’m a big fan of using a heavy dose of lands that slightly favor aggro decks...
  10. Onderzeeboot

    General CBS

    Meh. It enters the battlefield tapped :(
  11. Onderzeeboot

    General "Looking for a card"-Thread

    Green is very bad at enabling aristocrats through sac outlets, it has some decent payoffs though. Narnam Renegade Greenwheel Liberator Hidden Herbalist Rot Shambler Ulvenwald Bear Algae Gharial Lumberknot Purple Wurm Hunger of the Howlpack Squirrel Sanctuary Fecundity Fungal Rebirth Ulvenwald...
  12. Onderzeeboot

    General CBS

    By including a few rainbow lands that work for every color pair, like Prismatic Vista :)
  13. Onderzeeboot

    General CBS

    The nice thing of seeding is that you actually have to draft the lands, so you get not only the fighting over fixing, but also different distributions because a 4-color drafter naturally is more hungry for mana fixing than a 2-color drafter. I don't mind that :) What I like about seeding like I...
  14. Onderzeeboot

    General Top 100 Best Threads on Riptidelab

    All of Kirblinx's Most Liked Posts of 20XX threads are S-tier (here's a link to the latest one). They contain links to all posts that garnered 10 (give or take 1) or more likes in the year they were posted, and it's been running since 2015! Honestly, they should contain nearly all (if not indeed...
  15. Onderzeeboot

    General Fight Club

    You can only play one land per turn, and lands by definition don't have a casting cost. Though I agree it's a more flavorful solution, it plays much worse and is much harder to design for. A new permanent type requires a bunch of additional rules, so it better be worth it when you introduce a...
  16. Onderzeeboot

    General CBS

    Hadn't seen it either, very interesting read. I'm at 64 fixing at 450, but I seed my boosters to always include at least 1 land. I wonder how that changes the math. So, according to this article, you should run 60 lands in a 360 cube, which translates to 75 in a 450 cube. That's 16.7% of the...
  17. Onderzeeboot

    General Fight Club

    What else should they be? Even in modern times, the Theros gods with their "I'm not a creature unless X" templating only work because they have two card types, enchantment and creature. The lurker creatures certainly aren't artifacts, and they aren't creatures unless some specific event happens...
  18. Onderzeeboot

    General Fight Club

    I never had too much trouble with wrapping my head around the concept of sleeper enchantments. It's funny how our reception of these concepts differ so much between persons. I always interpreted the enchantments as being the "presence of danger", but the monster needs a trigger to get lured out...
  19. Onderzeeboot

    General Fight Club

    What I meant (and what I said) is that these do not necessarily feel like enchantments. Obviously there are enchantments, like Font of Fortunes, that sacrifice themselves to draw cards, but it's not an ability that is particularly associated with enchantments. There are 17 creatures that...
  20. Onderzeeboot

    General Fight Club

    That's another solid point. I agree that nothing about that text box at all signals that you're looking at an enchantment. Really, it's only the frame and the type line that tell you it's an enchantment, and nothing else, and that's what's confusing people. It's just not, as MaRo would call it...
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