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  1. Onderzeeboot

    General Modern Horizons

    I'm assuming the new and improved FFL has extensively tested the new cards in modern. I'm not terribly concerned stuff is going to break, and I completely agree with Velrun, for cube we get to choose any card we do like! I expect this set to be full of cool commons and uncommons that would be...
  2. Onderzeeboot

    General Advice on Smoothing

    I feel like Karsten's numbers are more useful by ignoring the probability you're drawing the card. They're two different odds that are both important, but I feel your mana base should be based not on the probability that the card is in your hand, but by what turn you want to be able to cast the...
  3. Onderzeeboot

    General The Alter Thread

    Not if they're this efficient, but I do like the art :) Enlightened Tutor, especially, is gorgeous!
  4. Onderzeeboot

    General Advice on Smoothing

    Well, naturally he answers the question: "How many lands do I need to run to cast this card on curve." I don't think the chance to actually have that card in hand should play into his calculations. Of course, if you only splash a single black one drop in your deck, his calculations seem off, but...
  5. Onderzeeboot

    General Advice on Smoothing

    The opposite, actually. The cheaper the card, the earlier you need a specific color, the more lands you need of that color. In other words, the slower the format, the easier it is to splash for an extra color. I'll link to my favorite author on the subject, and let him do the explaining :) (And...
  6. Onderzeeboot

    General Advice on Smoothing

    1CC cards as in Glorious Anthem-style costs? It's true that including a lot of double mana symbols in casting costs makes splashing harder. Murder needs a dedicated black deck, Dark Banishing can be splashed for. Also, be aware that CC cards (like White Knight) are hard to cast, even in two...
  7. Onderzeeboot

    The Mox Cube

    Or with any free token maker, like... Bloodline Keeper Elemental Mastery Kiki-Jiki, Mirror Breaker Krenko, Mob Boss Splinter Twin Thraben Doomsayer
  8. Onderzeeboot

    General CBS

    Green and white are probably the colors with the most overlap: tokens, pump spells, life gain, artifact and enchantment removal. On a lot of mechanics, one of the colors is more efficient, or has more powerful abilities available, but there's still design space in the other color. White has...
  9. Onderzeeboot

    General CBS

    That's why I liked you post first :)
  10. Onderzeeboot

    Card/Deck Low Power Card Spotlight

    Destructive Tampering is neat, it gets occasionally picked up in my experience, but usually ended up in the sideboard while I ran it in my cube. I like the idea of (but haven't tested): Smelt-Ward Minotaur I imagine it would run a bit like D'Avenant Trapper, which has been excellent in my cube.
  11. Onderzeeboot

    General CBS

    I wouldn't go that far, but thanks for the sentiment. It did serve a nice set-up for a punchline :) Well, first of all, I don't feel that's what WotC was actually trying to do in Ixalan. In my opinion what they did was create a format with four archetypes in which every color was equally...
  12. Onderzeeboot

    General Fight Club

    Hahaha, that Thelonite Hermit is spicy :D
  13. Onderzeeboot

    General CBS

    I wanted to build a format where tri-color cards were not only a viable option, but also a natural way to draft. As Jason so eloquently puts it here, supporting all ten tri-color combinations is asking for those cards to be picked last, simply because players won't be in the right colors. By...
  14. Onderzeeboot

    Card/Deck Single Card Spotlight

    Love it, but it never did anything while I ran it. I then tried Grindclock, which did get run, but is a bit one-dimensional, though I did get to play a very sweet game against it once in which I was able to copy and then destroy my opponent's clock, which he recurred, and then it was a really...
  15. Onderzeeboot

    General "Looking for a card"-Thread

    No, it's not nearly as good. Think of it as a Grapeshot that doesn't suck. The "problem" (depending on your point of view / power level) of Thousand-Year Storm is that it will turn Opts into monstrous card advantage engines. Sentinel Tower just converts instants and sorceries into damage, and...
  16. Onderzeeboot

    General Fight Club

    https://magic.wizards.com/en/articles/archive/limited-information/top-20-limited-cards-2013-08-07 This is a sweet list actually... I remember Madcap Skills and Plated Geopede being pretty format-warping as well.
  17. Onderzeeboot

    General CBS

    Pick up some straightforward mechanics that have a nice bit of interaction between them within each color, and seed them per color pair. That gives you ten mechanics, which should be plenty for newer players.
  18. Onderzeeboot

    General "Looking for a card"-Thread

    Pulling from my cube... monastery mentor Teshar, ancestor's apostle Steel overseer altar of dementia Cloudstone curio Crucible of worlds Smokestack Sentinel tower
  19. Onderzeeboot

    GBS

    Quite. I wonder if he'll ever get a podium like that again in his career :(
  20. Onderzeeboot

    GBS

    I lol'd
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