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  1. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Haha, no, my second cube (under heavy construction) is actually a cube where everyone gets an emblem with "Spells you cast cost {1} less to cast." A theoretical anti-cube to my current Magic Crumble Pie cube would be my third cube, and that's really a bit too much for me ;) For the record, I'm...
  2. Onderzeeboot

    General [GRN] Guilds of Ravnica

    It's not as if the thought hasn't crossed my mind, but that "time-consuming" part is a real bottleneck. I've had an idea for a second cube for ages now,but I'm still not close to even a rough first draft. Problem is I only support allied colors according of a shifted color wheel. There is zero...
  3. Onderzeeboot

    General [GRN] Guilds of Ravnica

    A lot of the cards I like require me to change my color wheel, in particular some of the Boros and Golgari cards, but I'm not sure I want to. RG dinosaurs, UR spells, and WB humans smokestack are the most interesting archetypes in my cube, I feel. In addition, I've once has three Grixis drafters...
  4. Onderzeeboot

    General Cards that are p1p1 but are not GRBS?

    ranger of eos Snapcaster mage Braids, cabal minion Grim lavamancer Sylvan library
  5. Onderzeeboot

    General Custom Duel Decks - Aggro vs Control

    Does it have to be that cutthroat? You could also opt for a control deck using Crux of Fate and some dragon finishers (Kokusho, the Evening Star?) vs a weenie deck that is trying to soft lock the opponent with less drastic measures (Thalia, Guardian of Thraben?) and maybe some resilient threats.
  6. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Those are some interesting cards! :)
  7. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Stop being excited, this is a punisher card! That has some discard synergies because of the jump-start mechanic. And asks your opponent to take 4 damage twice. And turns a useless land in the mid or late game into either four points of burn or three cards, which is both good, right? Right!?
  8. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Someone snuck in a batallion card into the card file.
  9. Onderzeeboot

    General [GRN] Guilds of Ravnica

    I love the flavor here, she's the literal embodiment of a sneak kill, vanishing into the shadows to strike again at an uncertain point in the future.
  10. Onderzeeboot

    General [GRN] Guilds of Ravnica

    It's pretty incredible that there were still such great designs left for the last week of spoilers. This set is pretty deep!
  11. Onderzeeboot

    General Sunk Cost Fallacy and the impact on the evolution of cube design

    So... What's aggro's fives then? Steppe Lynx (in a fetch-heavy environment)? Sulfuric Vortex?
  12. Onderzeeboot

    General [GRN] Guilds of Ravnica

    No, but I do run Dynavolt Tower, which has been quite decent. There's some decks that definitely get some shots in with that one, in part because you can support it with other energy cards.
  13. Onderzeeboot

    General [GRN] Guilds of Ravnica

    I'm thinking this is a worse Jori En. Way harder to trigger. You can usually draw a card off Jori the turn you play her if you sequence your spells (any spells) right. That's never going to happen with this enchantment. In addition, this is a pretty abysmal topdeck, unlike Jori, which is at...
  14. Onderzeeboot

    General Dimir Saboteurs

    Yeah, sorry, but that hypothetical aura isn't making any other 1/1's broken, just specifically the ones with hexproof. That's telling, isn't it? I honestly think hexproof is one of the suckiest mechanics in the game, and it's way overused.
  15. Onderzeeboot

    General Dimir Saboteurs

    While that might be true, we know for a fact that Gudul Lurker, Mist-Cloak Herald, Slither Blade, and Triton Shorestalker are completely harmless when compared to Slippery Bogle's track record (though check out Ken Yukuhiro's Mono-Blue Aggro deck from Japan's Nationals! :) )
  16. Onderzeeboot

    General Dimir Saboteurs

    Let's be honest, the real culprit there was the hexproof.
  17. Onderzeeboot

    General Dimir Saboteurs

    I'm convinced they could easily print a Thieving Magpie variant with "~ can't be blocked" instead of flying without breaking any format.
  18. Onderzeeboot

    General [GRN] Guilds of Ravnica

    The surveil payoff cards are pretty blunt in their execution, but surveil itself could be the best smoothing mechanic ever. I have great hopes I will be able to include at least some surveil cards.
  19. Onderzeeboot

    General [GRN] Guilds of Ravnica

    <3
  20. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Oh right, that thing exists as well :')
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