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  1. Onderzeeboot

    General Custom Cards: The Lab

    Well, if you lost the first game, and you end up winning the match, you came back from 0-1 behind. If you won the game, then you just lost the previous game, so you're also coming back from behind in that sense. On the other hand, I really dislike mechanics that do nothing, and the wording you...
  2. Onderzeeboot

    General Custom Cards: The Lab

    So, looking at that card... Someone made blended frames using the old card border colors with the newest border style?
  3. Onderzeeboot

    General Custom Cards: The Lab

    Maybe "then put a card from your hand on the top or bottom of your library"? Doesn't seem much stronger than "draw a card, then discard a card".
  4. Onderzeeboot

    General Custom Cards: The Lab

    On the other hand, you're winning. Losing is a bigger punishment anyway. Also, the whole purpose of this mechanic was that it was a catch-up mechanic, so changing it to "if you've already finished a game this round" kinda defeats the purpose?
  5. Onderzeeboot

    General Fight Club

    Yes it does. Surprisingly it's not one of the four you already mentioned. Garruk, Primal Hunter This guy's a beast! Erm... Builds a beast! Seriously though, the free beast each turn is much better than Gideon's ally, and he does card advantage as well!
  6. Onderzeeboot

    General Custom Cards: The Lab

    I don't buy it. :P
  7. Onderzeeboot

    General Custom Cards: The Lab

    The base effect should be designed such that it is serviceable but slightly subpar, then slightly above average when plucky kicks in. I don't like your second suggestion, as this means you won't turn on plucky in the third game when you win the first game but lose the second. If you play three...
  8. Onderzeeboot

    Card/Deck Single Card Spotlight

    Ok, that has the delay, but not the narrowness I like :P Also, it's sloooooooooow! :P
  9. Onderzeeboot

    General Custom Cards: The Lab

    Plucky means "having or showing determined courage in the face of difficulties." :) I agree that Spell Slink has a substantial upgrade, but Syncopate is certainly playable in limited, in part thanks to the exile clause.
  10. Onderzeeboot

    General Custom Cards: The Lab

    This clearly looks like a mechanic that should be in all colors to me. Blazing Breath is boring, but effective, and I would so play the heck out of Spell Slink! Also, I like the white design much better with the new name and effect ;)
  11. Onderzeeboot

    Card/Deck Single Card Spotlight

    It's cool, good counterarguments force you to better think about why a certain card would be a better fit. In a vacuum, Mystical Tutor is simply the better card, so I better had a reason why I wanted to try Personal Tutor rather than Mystical (other than that I happen to own Personal Tutor) :)
  12. Onderzeeboot

    Card/Deck Single Card Spotlight

    True, but I happen to own a Personal Tutor, and not a Mystical Tutor :) Mainly though, I like the play pattern of Personal Tutor better in theory, because you can't just go eot tutor, draw the card you needed next turn, you have to actually plan a turn ahead, and your opponent gets a turn to...
  13. Onderzeeboot

    Card/Deck Single Card Spotlight

    Personal Tutor Acquired this by chance, anyone any experience with this? I kinda like narrow tutors, and this can tutor up some linchpin pieces like Wildfire, Rise from the Tides, Cruel Ultimatum and Crux of Fate in my cube.
  14. Onderzeeboot

    General Custom Cards: The Lab

    I was at work and had like five minutes to find decent art and mock up a card, so I just picked an old one. You can find alternate versions of cards I made with the other two arts on this forum as well :P
  15. Onderzeeboot

    General Custom Cards: The Lab

    Yeah, that's probably better. Make it cost {2}{w}. But yeah, you want a card that has a playable baseline, and an upgrade that isn't overwhelming. My example was probably undershooting the baseline and overshooting the bonus.
  16. Onderzeeboot

    General Custom Cards: The Lab

    You could easily make catch up mechanics on custom cards.
  17. Onderzeeboot

    Card/Deck Single Card Spotlight

    I played a commander game a few weeks ago where someone cast Omniscience into an actual copy of Timetwister. ... :eek: I don't think you're going to run into that situation in cube, but the card is still super scary with draw triggers like Chasm Skulker.
  18. Onderzeeboot

    General Custom Cards: The Lab

    So, that art I used for Riches to Rubble inspired me to design something completely different. It's probably severely undercosted, but I don't exactly know what the right cost would be... Anyway, this is what happens when you let Beast Within and Alpha Brawl (sort of) have babies! I'm...
  19. Onderzeeboot

    General Custom Cards: The Lab

    Ah, sorry, I was replying to the earlier Mindswapper idea. You're a bit prolific at the moment :P I haven't tried anything that gets better based on the number of wins, but I think Suicufnoc's idea of counting played rounds instead is better because it's less volatile in a three round format.
  20. Onderzeeboot

    General Custom Cards: The Lab

    I do not belief it's worth it, because it doesn't reward drafting well. I don't know if that made sense, let me try to put it into different words. The draft itself is half the fun, building a deck from your draft pile and playing games is almost an afterthought at times. Swapping decks means...
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