Search results

  1. Jason Waddell

    safra v Aoret: Non-white 4C Grid Draft

    You need MODO and a Skype account. Basically you and a partner make picks over Skype, then import the decks into MODO via Cloudshift and play it out. But you need somebody with access to the RipLab account, and I'm out of the country right now. Contact James, safra or aoret.
  2. Jason Waddell

    General Re-examining The Basic Land Box

    I wouldn't suggest unlimited Wastelands, and personally wouldn't want more than 2 in a cube deck. The biggest issue I have with Wasteland in my own cube is that sometimes you just can't play around it. You're a :w::u: deck, and you need your Arid Mesa to grab you blue mana. You have to get a...
  3. Jason Waddell

    General [Design Discussion] Perfect Imbalance

    To this effect I'd say that an underpowered archetype is far more of a problem than an overpowered one. Given sufficient fixing, players can all divvy up something strong until it is sufficiently weak. You just have to make your archetypes flexible enough. People at my local store believed...
  4. Jason Waddell

    General Re-examining The Basic Land Box

    The more I think about this idea, the more I like it. The Fetchland / Wasteland gets far more interesting when you have on color fetches (Scalding Tarn in your :u::r: deck), but it's pretty impractical from a "I need 10 playsets and each playset costs $200" point of view.
  5. Jason Waddell

    General [Design Discussion] Perfect Imbalance

    I think you make some great points, to which I would say: 1) metagame design is hard. If this site is bad at it, probably part of that can be attributed to the fact that I'm not particularly good at it. The big challenge is that much of our design is still anchored in power-max philosophy...
  6. Jason Waddell

    Card/Deck Control Cards that other decks will play

    Blasphemous Act Soulfire Grand Master
  7. Jason Waddell

    Open thread: Non-red 4C Grid Draft

    Grid Drafting! Pack 1 Pack 2 Pack 3 Pack 4 Pack 5 Pack 6 Pack 7 Pack 8 Pack 9 Pack 10 Pack 11 Pack 12 Pack 13 Pack 14 Pack 15 Pack 16
  8. Jason Waddell

    safra v Aoret: Non-white 4C Grid Draft

    Grid Drafting! Pack 1 Pack 2 Pack 3 Pack 4 Pack 5 Pack 6 Pack 7 Pack 8 Pack 9 Pack 10 Pack 11 Pack 12 Pack 13 Pack 14 Pack 15 Pack 16
  9. Jason Waddell

    General [Design Discussion] Perfect Imbalance

    I don't. I still categorically disagree with the idea that any sort of cyclical metagame exists in draft, and much of the thread seemed to be overly complex discussions about the relationship between threats and answers.
  10. Jason Waddell

    General Weird unfinished ideas for inspiration / random brainstorming

    These are possible, but I'd have to entirely redesign the cube from a ground up. And there are plenty of effects that I don't want 2 (or 4) of in my environment, so drafting individual cards gives more granularity. With either of these approaches I think you have to resort to: a) having fewer...
  11. Jason Waddell

    General Post your 1-2 and 2-1 decklists

    I don't run Mentor? Is this from your unlimited fetches format?
  12. Jason Waddell

    General Weird unfinished ideas for inspiration / random brainstorming

    I like it in theory, especially with the 1/1 guy who grabs a land from your top 4. Some of these work with Delve and Kotr too.
  13. Jason Waddell

    General Post your 1-2 and 2-1 decklists

    I plan to start a series where I test brewed cube decks (e.g Naya Landfall Aggro with Flagstones of Trokair and Titania) against a gauntlet of other cube decks. For this, I need a gauntlet. We have a large library of 3-0 decks in the other thread, but I would like to also have some more...
  14. Jason Waddell

    Card/Deck Single Card Spotlight

    Did you type dargon on purpose? Please say yes.
  15. Jason Waddell

    General Re-examining The Basic Land Box

    Have they tried mono-red aggro with 4 Wastelands?
  16. Jason Waddell

    General Weird unfinished ideas for inspiration / random brainstorming

    I want to build a cube with a removal metagame but it would kind of need to be built from scratch. Basically I want the cool "play around this" metagaming that happens in Standard, and that doesn't really happen (to anywhere near the same extent) when 100% of your removal spells are singleton.
  17. Jason Waddell

    General Fight Club

    Pssh, don't steal my rolling thunder eric.
  18. Jason Waddell

    General Life Gain as a Thing

    I should have elaborated. It's more that both have some sort of creature / board dependency, whereas Lightning Helix of Finks or Nighthawk can all just do their thing on their own.
  19. Jason Waddell

    General Life Gain as a Thing

    I wish either of these really worked in control.
  20. Jason Waddell

    General Fight Club

    As an aggro player which would you rather put in your deck?
Top