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  1. Jason Waddell

    General Fight Club

    Knight of New Alara would maybe be playable if it didn't say multicolored.
  2. Jason Waddell

    General Fight Club

    Come on, Cat Demon is a stupid creature type.
  3. Jason Waddell

    Card/Deck Single Card Spotlight

    I like it, but the toughness boost seems a little random. I mean, I get it, but....
  4. Jason Waddell

    Eric Chan's Modern cube (405)

    I have double Delver + Augur + Young Pyromancer, if you count that as a theme. Also like 6 Brainstorms. I think there's enough room for both, it's mostly on the drafters to make sure they have a sufficient density of necessary card-types to make their 23 non-land-card deck operate. Unless your...
  5. Jason Waddell

    the reflecting pool

    Have people hated counters on lands?
  6. Jason Waddell

    Card/Deck +1/+1 Counters

    Medicine Runner has, like, pseudo-haste against Planeswalkers.
  7. Jason Waddell

    General Sunday draft

    Was it fun? Or super tedious?
  8. Jason Waddell

    General Sunday draft

    for reals?
  9. Jason Waddell

    General Sunday draft

    You requested Team Sealed once and we made a subforum for playing it and you never played. :( Turns out Team Sealed is super not great to play online.
  10. Jason Waddell

    Eric Chan's Modern cube (405)

    Yeah, people still fight over pod in my local group. But I don't see it as absolutely essential. It's just one of the more unique and fitting build-around cards to hit a draft environment, and is like, 0% poisonous.
  11. Jason Waddell

    Card/Deck Single Card Spotlight

    I do kind of appreciate Madcap as a cog in the WR doublestrike theme that can do work elsewhere. Hey custom people, design a 1-drop with doublestrike that isn't broken.
  12. Jason Waddell

    General The Constructed thread

    I don't get it.
  13. Jason Waddell

    General How Much Burn is Too Much Burn

    Also, Onderzeeboot, is this card not terrible? Meteorite Or is this part of some esoteric Tinker package?
  14. Jason Waddell

    General How Much Burn is Too Much Burn

    For my money, burn is super interactive and is a huge key to the crowd favorites UR Tempo deck and UWR Control, both of which (the former more than the latter) have been known to finish off games with a lob to the face. They're also high demand and are inherently decision dense, and it's not...
  15. Jason Waddell

    General How Much Burn is Too Much Burn

    Which experiment is this?
  16. Jason Waddell

    Card/Deck Single Card Spotlight

    I don't think it's oppressive, but the question is, does it make your games better? I can see what Lucas is saying about bad Madcap games, but I don't really have a clear verdict on this one.
  17. Jason Waddell

    General Fight Club

    Good contributions everybody. This is a really interesting discussion!
  18. Jason Waddell

    Article ChannelFireball: Utility Land Draft

    Maybe, but it's added complexity that isn't really needed. It doess give me an idea though. Imagine you had a basic drafting game, and then in the "advanced" game there were also point cards. Say something with 3 points, 2 points and 1 point. Then after the draft you can redeem said points for...
  19. Jason Waddell

    General Fight Club

    Draw go playability likely depends on your density of instants. Sorcery speed removal makes counterspells worse. But I think the trend is likely true regardless, just accentuated in Eric's cube.
  20. Jason Waddell

    General The Constructed thread

    Remanding a Treasure Cruise has got to be a good feeling.
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