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  1. Alfonzo Bonzo

    General 2018: cube card favourites

    What are your favourite cards from cube this year? (released this year). Go.
  2. Alfonzo Bonzo

    Alchemist's Crucible

    So, over in my old threat, Fozzy Fosbourne asked to read my thoughts on the design of this cube. I figured it might be easier to start a new thread, as this is going to be a long ramble. I'll try and talk about and link to some of the inspirations as I go, which will hopefully help illustrate...
  3. Alfonzo Bonzo

    General On clones

    clone We talked a while ago, back in the combo tokens thread, about how you could use clones to help create deck consistency. Back then, we used then as an example with blood artist as part of aggro combo, but they work with anything where multiple creatures contribute to a win condition, with...
  4. Alfonzo Bonzo

    General Weird unfinished ideas for inspiration / random brainstorming

    The green anti creature auras suggestion in the removal auras thread reminded me of an idea I had the other day about some spells matters green creatures that have interaction with +1 counters: quirion dryad Managorger hydra Forgotten ancient Now green isn't the most spells friendly colour but...
  5. Alfonzo Bonzo

    Card/Deck Fair Tinker

    tinker Laz has an interesting comment in one of Hathaway's theads in the decks forum around the difficulties he experienced in getting tinker to work, mostly due to lack of enough suitable artifacts and targets that were probably too fair. Somebody more technically minded might be good enough...
  6. Alfonzo Bonzo

    Card/Deck Graveyard hate

    As I add more and more graveyard themed cards, the more I'm conscious of giving players ways to deal with graveyard themes. Other than the kill them before they matter approach, what graveyard hate cards are people playing, and how are they received? I have probably the two strongest ones...
  7. Alfonzo Bonzo

    Decision cube (360 lower powered)

    I’ve been kicking around with the idea of a ‘decision’ cube for a while. I wanted to make something where the theme of the cube was cards that forced players to make decisions when they played, hopefully creating a highly skilled environment where right and wrong decisions would affect how a...
  8. Alfonzo Bonzo

    General what would it take to make fog playable?

    Is it something as simple as G2 Instant Prevent all combat damage. Draw a card. ? Or GW Instant Prevent all combat damage. Gain 4 life. ?
  9. Alfonzo Bonzo

    Card/Deck A different way to ramp

    I've been thinking about different ways for green to ramp and have been looking at the cards that let you play extra lands each turn. I've listed some of the thoughts and synergies below. See what you think. I admit that it's probably more suitable for a lower power cube and I'm not sure it's...
  10. Alfonzo Bonzo

    General So... effects? Or how to play more combat tricks

    So, the discussion on swift justice in the lifegain thread got me thinking about combat tricks. In regular limited they're an everyday part of the experience, but in cube they're relatively scarce. Jason's comment really stood out: I have some questions for consideration: * What is it about...
  11. Alfonzo Bonzo

    Bonzo cube (360, unpowered, 2-4 player)

    Hello all! I've been stalking for a little while and very much enjoying the conversations that have been going on here. Now that I've managed to get my list uploaded onto cube tutor I figured it was time to share and get more involved. I think it's quite difficult to properly analyse and...
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