http://cubetutor.com/viewcube/3988
Hey guys. This is my first cube, and my only experience with this format is these forums and a few cube design articles. Most of the cards are based off my own collection and stuff I picked up from my LGS. I don't know anyone who manages a cube around here, so I'd like to hear your opinions.
I borrowed heavily from Jason's main cube as a starting place. The people who play this will have varying skill levels. Part of my playgroup plays Standard, some play Legacy, many play Commander, and pretty much everyone drafts. A couple of them almost exclusively play one or two archetypes, like white aggro or U/B control.
Archetypes I'd like to see pop up:
multicolor aggro/tempo, control, ramp, midrange
Pod decks
black-based loners
UR spells matter(Kiln Fiend/dragonauts)
an Aristocrats style deck
Notes and concerns:
Hey guys. This is my first cube, and my only experience with this format is these forums and a few cube design articles. Most of the cards are based off my own collection and stuff I picked up from my LGS. I don't know anyone who manages a cube around here, so I'd like to hear your opinions.
I borrowed heavily from Jason's main cube as a starting place. The people who play this will have varying skill levels. Part of my playgroup plays Standard, some play Legacy, many play Commander, and pretty much everyone drafts. A couple of them almost exclusively play one or two archetypes, like white aggro or U/B control.
Archetypes I'd like to see pop up:
multicolor aggro/tempo, control, ramp, midrange
Pod decks
UR spells matter
an Aristocrats style deck
Notes and concerns:
- I've included three Pods since they seem fun to build around, but I avoided multiples of anything else for lack of knowledge. I have doubled up on Zendikar fetches and shocklands because I don't have the older lands (except Windswept Heath). I'll add them if I get my hands on them.
- Some black cards might need to be exchanged for white ones.
- Am I trying to support too many things? I'm willing to cut archetypes that may turn into traps.
- I noticed my green section produces a LOT of mana. Is that acceptable if I still want it to occasionally play beatdown? Should I add more ramp targets?
- Titans and Baneslayer. Too powerful? Should I preemptively cut them for weaker, more synergistic cards?