Chris Taylor
Contributor
Seems pretty similar to the rest of the lists, though I have found double DRS to work well so far. A little extra graveyard control can help keep those decks in check, plus it's just an awesome card.
Looks like a lot of you are running triple pod. I have had a really hard time getting a pod deck to come together in my cube (as in, it never has). Is 3 the magic number for that to have a chance to happen?
Mardu Woe-Reaper will probably work well for the same angle if you like. I'm trying him out because I still had elite vanguard in my list.
Pod is really good, but the main problem I've found is it's hard to draft: You need to pay careful attention to your curve, so if you rock a more casual crowd people might not be up for thinking that much about their picks.
The thing is it doesn't take up much space, and since it synergizes with the kind of creatures most people want to run anyways, the upside is huge.
Bloodsoaked Champion is a nice altrenate gravecrawler. I like that it's easier to enable and a human (Champion of the parish!), and more color friendly (There's few nonblack zombies), but has a lower ceiling.I haven't yet had the nut double Blood Artist deck pop up yet. Most of my players play EDH, so they value him pretty highly b/c they realize how powerful the effect is. If I see it happen more frequently and it becomes oppressive, I'll definitely swap one out b/c it definitely seems nutty with a recursion engine ala Feeder/Crawler.
I guess the consensus here is that multiple Champion is awesome, definitely gonna include it in my next update. I've wanted to emulate Jason's Steppe Lynx package for a while to push aggro a bit more, but I just don't have the fetchland density yet to pull it off. It's probably the best way for me to push non-Black aggro forward in general. I was completely ignoring Experiment One all this time, but he'd be pretty awesome a a two-of to get some form of Gx Aggro going, especially with the new Warden of the First Tree. Selesnya Humans with Warden/Ooze/Champion? I might be interested in bumping up my Bloodsoaked Champions to 2 once I get the 2nd Champion of the Parish in there.
I had gone double Pyromancer/double Delver for a while, but the deck only came together once for me. I''m kind of afraid to put it back together b/c of all the new Prowess guys I've added recently. I don't think the 2nd Delver will be back, but I do love Pyromancer and token producers so I'll likely find a slot for him.
@Onderzeebot, I really love Enchantress type decks (in EDH I run Karametra Enchantress), so I could definitely see myself doubling up on Eidolons in the near future as well. GB Constellation is one of my favorite Standard decks to come out in the last year, would love to see a similar effect work in my environment. Gonna look into more non-creature forms of ramp to include. I'm guessing that you've extended it through Abzan since you're building around wedges. What white enchantments are you running?
@Tyrole, I've had 4 at one point, but that seemed to be too much in a 360 shell. Since going to 3, it's been way more awesome. You pretty much only need two to really get it going. Three is usually overkill unless you have a super sick chain lined up. Seeing 1 every 120 cards seems about right to me.
Additionally, to deal with multiples of creatures getting out of hand, I've had good success with a singleton Sever the Bloodline. 4 mana is a fair amount to exile multiple creatures in one shot, comes through pretty much all the time and has Flashback which is super sweet. It's actually been fantastic in dealing with all the recursive shenanigans and cleaning up a mucked up board post Grave Titan.
Double Blood artist will probably be really fun until someone starts complaining that they can't attack because if a single trade happens they take 4 and get fogged, though it will be hella fun from the drivers seat.
Honestly I don't actually advocate actually putting in full on green aggro support, since while the creatures will be fine you don't really have a reason to be a green aggro (Other than overrun which is horrible when behind) deck like red has with burn, black has with discard/removal, white has with armageddon and a pile of other things, etc. He's a fine creature, but I've got him in for +1/+1 counter support, not because I want 13 forests in my aggro decks.
Double Pyromancer + Prowess is super sweet, not overpowered at all. Heartily recomment, A+, would cast volcanic hammer again.