These commander cards are so, so pushed. Someone said in a thread they don't feel real, and I feel that too. There are some categories of commander cards that don't feel real to me (and there is some overlap between them):
1 - Cards that are too strong, would be a force in standard, but they only matter for cube and EDH players. They are not analysed by pros and don't get much buzz. Malicious Affliction, Curse of Predation, Toxic Deluge
2 - Cards with inelegant designs. They combo with themselves and react with other stuff like free radicals. Flesh Carver, Ghave, Guru of Spores
3 - Cards meant for multiplayer that read stupid in duels. True-Name Nemesis, all Will of the Council cards, esp. Council's Judgment and Magister of Worth.