Does this mean I can skip the 7500+ word angry rant?
Well, I wouldn't want to censor his work, so by all means read it if you wish. Certainly, if it fits your political leanings it will probably be pretty enjoyable in an echo chamber sort of sense. Its just pretty predictable and dull stuff if you've been following postmodern or neo-marxist ideology for the past decade, and this is just more of the usual sophomoric application of it by people that learned it in an echo chamber university. It starts out with the perfectly reasonable (though perhaps insufferably moralizing) kernal of truth, critiquing magic consumer culture, and that inequality generally is not desirable, than goes off the ideologically deep end in its rush to connect everything wrong with magic today to capitalism (aka the great satan). The usual elements are present:
1. Economic inequality is evidence of a crime
2. Economic inequality did not exist prior to the invention of capitalism.
3. Ergo, if we just eliminate capitalism, the world will be wonderful!
Than the weirdness starts:
4. Magic is a great game; but!
5. Economic inequality exists in magic
6. Economic inequality in magic is evidence of a crime!
7. If only we could take the capitalism out of magic, magic would be a great game!
And of course, wizards is reduced to the caricature of the monopoly millionare, taking rent money from poor starving EDH players that just want to bling out their decks. It says something about the strength of his argumet, when he has to resort to distortions and strawmanning to get it across. It would be more fair to point out that by monitizing a child's card game, WOTC is also able to generate hundreds of thousands of dollars in payroll to staff every month so they can put food on the table and send their kids off to school.
The
really weird thing, is that if we're going to go full marxist, a big part of marx's thinking was that bourgeois culture itself was more or less evidence of a crime. An authentic anti-capitalist would view the mere existance of a bourgeois-centric game like magic as a reflection of a deeper cultural problem to be corrected. The problem isn't so much magic, as it would be someone in a society having the disposable income to spend 5k on foiling out an EDH deck, and the solution would be a more economically accessable, or proliterate friendly game--say chess, checkers, or spades!
And that is probably why he shys away from making any sort of substantive recommendations or solutions in the piece. The ideological solution would be to just destory magic itself, or change it so fundimentally as to have effectively made the game that everyone loves unrecognizable, and probably worse. Note that he completely ignores not only specific recomendations, but whether those recomendations would
make the actually game better or worse. And why should that be a surprise? If we're an ideologue--and I think its fair to say he is--all that matters is addressing the existance of economic inequality at the expense of all other factors. The ideology assumes that the mere act of addressing it
must make the game better, which naturally chills any sort of nuanced thought on the issue, and certainly much meaningful thought concerning actual game design.