I've struggled to make any theme work in UR in a way that connects well with the rest of my Cube. Spells matter, artifacts - none of it seems to come together for me. I wish Goblin Welder wasn't such a trap!
If you're making a core set or simple cards cube, definitely consider them.
There are a few mediocre cards which become pretty good when you can splice them on to anything:That's pretty much what I expected, to be honest.
Quick 180 - if I errata'd my cube so that all Instants and Sorceries are Arcane, are there any Kamigawa cards that go from "not worth it" to "interesting"?
If it were a different color it could be good, but as it stands, green is not very likely to be playing a ton of instants and sorcery spells.Ooh, yeah, that's what I'm looking for.
Are any of the Spiritcraft cards any good? I've always been fond of this guy:
But I'm not sure that it'd be good even if it triggered off of any instant or sorcery.
Ooh, yeah, that's what I'm looking for.
Are any of the Spiritcraft cards any good? I've always been fond of this guy:
But I'm not sure that it'd be good even if it triggered off of any instant or sorcery.
Ideally you'ld want gold multicolored spirits in green to anchor that theme, but there aren't any playable ones I think in Bant colors. Though, Overbeing of Myth is a cool card! Oversoul of Dusk is just annoying with triple protection, and Storm Spirit and Phantom Nishoba are too expensive, I think. Though maybe they could sit at a truly lower power level cube with good fixing.Bant Spirits/Arcane could probably be a really fresh archetype at a lower power level. Even without errata.