Except a single infect creature doesn't work on it's own in a deck, that is trying to win by damage. Aether Swooper does. It could instead have charge counters placed on itself and "when ~ attacks, you may remove two charge counters from it. if you do, create a servo" to be almost the same card in my cube (the onl real advantag being that you don't lose the counters when it leaves the battlefield for recursion and bounce purposes).
Actually, MaRo most recently (in 2018) rated the mechanic a 6 on the Storm Scale, so while it's very dependent on them finding the right environment, they're definitely not unwilling to reprint the mechanic.the only real problem with Energy is that it only showed up in two sets, and that we're unlikely to see it again (which kinda limits the usable cards).
Ok, I'm an idiot. So yeah, that's good to hear, because it sounded broken as hell hahahaHow are you getting Snap back into your hand after the first round of spells?
For me it’s been close to 50/50 but not quite. I think I create tokens a little more often than I add +1/+1 counters.
What's the power level on this bad girl? Difficult to tell on stats alone because there's so many potential scenarios, but it looks like a cool card for a number of decks. Thoughts?
While that's cute, maybe I wasn't clear what the problem is.Cards from the Clue board game for clue tokens. Little plastic coins (or foil wrapped chocolate coins if you're feeling frisky) for treasure tokens.