Chris Taylor
Contributor
The only time it looked interesting to me in a cube setting was in FSR's cube.
Yeah I'm basically emulating his enviornment here... sort of.
I don't have any of the constellation stuff going on, but basically my double strike decks were getting too bad when they were bad and too good when they were good
So what I did was replace all the double strike guys (double effectiveness on pump) to heroic guys (1 extra effectiveness on pump), but for some reason whenever I look at the heroic guys I added I just fall asleep.
I dunno, maybe I'm adding too many niche heroic cards? Triton Tatics seems good with them but horrible otherwise, but maybe it's not?
There shouldn't be much difference between the two: Double Strike is better with anthems/equipment, but there's a few targeted spells that don't give power which heroic is better with like emerge unscathed. As well, with heroic the bonus persists past end of turn even if the pump doesn't, whereas on a fencing ace (while strong) only really works the one time.
Maybe I'm just being crazy?