I mostly agree with Brad, but to ask a probing question: what is the purpose of your classification. In the draft, the card is just the card, so what design problems are being addressed by your classification system? (no wrong answers)Legitimate question: how would you classify these cards?
and would you classify them the same way if the Aftermath part only had a single colored pip?
EDIT: To clarify, would you be willing to sort these into the mono-green part of your cube, or would you feel the need to stick them in a Simic/Gruul "slot"?
So, let's say there are 45 green cards in the cube, we have 43 white + 45 green + 2 g/w hybrid cards = 90/360 = 25% of all cards (ignoring colorless cards and lands) are in your colors as a g/w drafter. The b/g drafter, conversely, has 47 black + 45 green + 2 b/g gold cards + 2 g/w hybrid cards = 96/360 cards = ~26,7%. So, even though there seems to be a significant difference, I'm not convinced green drafters will move into black noticeably more often.I agree that people can be more relaxed with classifications, but I disagree with it not mattering.
Let's say one's golgari section consists of two gold power outliers, while the selesnya section is just Nature's Chant and Kitchen Finks. Let's assume the white and black section are mostly equally powerful and synergistic with green, but because the drafters wont notice anyway, there are 43 white cards and 47 black cards. We now have an environment where green drafters will move into black notiecably more often than they will move into white.
Does that mean we have a bad draft environment? Certainly not. But it does have an impact how things were classified here.
Everything else is subjective. But if one's goal is to have all the colors/pairs/shards/whatever be drafted somewhat equally and having a somewhat equal success, being aware of the impact loose classifications can have is a valuable tool.
Yes and no. There not all over the place. They used to be slightly seeded. I have never heard of a booster which was without 1 or 2 colours. Something which is not unthinkable when you randomly grab 15 cards from a cube.I understand the desire to balance a spread sheet but, when you crack open boosters in a retail draft the distribution of colors is gonna be all over the place, and I have fun drafting retail
I think he means like... the counts from when you add up 24 packs are 'all over the place' (by cube standards).Yes and no. There not all over the place. They used to be slightly seeded. I have never heard of a booster which was without 1 or 2 colours. Something which is not unthinkable when you randomly grab 15 cards from a cube.
Legitimate question: how would you classify these cards?
and would you classify them the same way if the Aftermath part only had a single colored pip?
EDIT: To clarify, would you be willing to sort these into the mono-green part of your cube, or would you feel the need to stick them in a Simic/Gruul "slot"?
My goal was to strike up some flavor of discussion... which was a rousing success!I mostly agree with Brad, but to ask a probing question: what is the purpose of your classification. In the draft, the card is just the card, so what design problems are being addressed by your classification system? (no wrong answers)
Well, that is if you have a 360 cube… if you have a bigger cube than the amount of cards you draft then the distribution is likely to be all over the place.I think he means like... the counts from when you add up 24 packs are 'all over the place' (by cube standards).
I have a thought but not sure how half-baked it is... some idea that signaling is more relevant to high-power cards (relative to your environment) than low-power cards. If these cards are 10th-15th picks, by the time I'm picking them I've already seen like 80+ other cards.My goal was to strike up some flavor of discussion... which was a rousing success!
In all seriousness, though... my question is, in a roundabout way, about the draft (I just phrased it badly, because I just finished work and was sleepy). Basically... if you saw Spring//Mind in a draft, would you go "ah, this is signaling that Rainbow Green¹ is a possible deck that I can draft", or would you go "oh, Simic ramp is a thing"?
¹ Or Domain, or whatever else you want to call that particular flavor of "this is a heavily green deck that happens to be able to splash every other color because Green".
What a cool website
I knew about that site and have used it for many scrapped projects. I guess I was looking for more like... Part of the rebellion against Phyrexians. It's fine, though. I think that idea isn't exactly what I want to pursue. That said, I'd like to do some kind of "A vs B" design.
arttag:mirrodin date>=SOM -is:reprint
I adore the heck out of this site, I've been using it for some of my (yet to be released) Cardboard by the Numbers infographics.